首次提交
This commit is contained in:
32
Assets/Scripts/UI/Settings/SettingWaitInputPanel.Designer.cs
generated
Normal file
32
Assets/Scripts/UI/Settings/SettingWaitInputPanel.Designer.cs
generated
Normal file
@@ -0,0 +1,32 @@
|
||||
/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
|
||||
|
||||
using FairyGUI;
|
||||
using FairyGUI.Utils;
|
||||
using NBC;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
/// <summary> </summary>
|
||||
public partial class SettingWaitInputPanel
|
||||
{
|
||||
public GObject this[string aKey] => ContentPane.GetChild(aKey);
|
||||
public override string UIPackName => "Main";
|
||||
public override string UIResName => "SettingWaitInputPanel";
|
||||
|
||||
[AutoFind(Name = "back")]
|
||||
public GImage back;
|
||||
[AutoFind(Name = "TextTime")]
|
||||
public GTextField TextTime;
|
||||
[AutoFind(Name = "BtnCancel")]
|
||||
public BtnTitleInputControl BtnCancel;
|
||||
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
|
||||
|
||||
public static void Show(object param = null){ UI.Inst.OpenUI<SettingWaitInputPanel>(param); }
|
||||
|
||||
public static void Hide(){ UI.Inst.HideUI<SettingWaitInputPanel>(); }
|
||||
|
||||
public static void Del(){ UI.Inst.DestroyUI<SettingWaitInputPanel>(); }
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user