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33
Assets/Scripts/UI/FishingTeam.Designer.cs
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33
Assets/Scripts/UI/FishingTeam.Designer.cs
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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
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using FairyGUI;
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using FairyGUI.Utils;
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using NBC;
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namespace NBF
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{
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public partial class FishingTeam
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{
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public const string URL = "ui://682kb9n0o9ci1u";
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public CommonInput TeamInput;
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public GButton BtnCreate;
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public GButton BtnJoin;
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public GButton BtnExit;
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public GList List;
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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TeamInput = (CommonInput)GetChild("TeamInput");
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BtnCreate = (GButton)GetChild("BtnCreate");
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BtnJoin = (GButton)GetChild("BtnJoin");
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BtnExit = (GButton)GetChild("BtnExit");
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List = (GList)GetChild("List");
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OnInited();
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UILanguage.TrySetComponentLanguage(this);
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}
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}
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}
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