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28
Assets/Scripts/UI/Common/Button/BtnInputControlBase.cs
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28
Assets/Scripts/UI/Common/Button/BtnInputControlBase.cs
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using FairyGUI;
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using NBC;
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namespace NBF
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{
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public abstract class BtnInputControlBase : GButton
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{
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public string ActionName;
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public string ShowName;
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public virtual void SetData(string actionName, string showName, string map = InputManager.InputMapUI)
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{
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this.ActionName = actionName;
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this.ShowName = showName;
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if (!string.IsNullOrEmpty(showName))
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{
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title = Lan.Get(showName);
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}
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else
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{
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title = Lan.Get(actionName);
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}
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var iconName = InputManager.Instance.GetInputIcon(map, ActionName);
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icon = UIPackage.GetItemURL(UIDef.Pack.Common, iconName);
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}
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}
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}
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