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24
Assets/Scripts/Test/BobberTest.cs
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24
Assets/Scripts/Test/BobberTest.cs
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using System;
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using NBF;
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using UnityEngine;
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namespace Test
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{
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public class BobberTest : MonoBehaviour
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{
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public Rigidbody rb;
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public FLine line;
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public float lineLength = 1f;
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public float floatLength = 0.5f;
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public void Start()
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{
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line.InitTest(rb);
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//有浮漂
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line.Lure.SetJointDistance(floatLength);
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line.Bobber.SetJointDistance(lineLength - floatLength);
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line.SetObiRopeStretch(lineLength - floatLength);
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}
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}
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}
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