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Bob.Song
2026-03-05 18:07:55 +08:00
commit e125bb869e
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fileFormatVersion: 2
guid: 65441e72d19f4334b7d4e9748762839e
timeCreated: 1607069598

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using System;
using UnityEngine;
namespace NBC
{
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, Inherited = true)]
public class AutoFindAttribute : Attribute
{
public string Name;
}
}

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fileFormatVersion: 2
guid: 370e0f8ad369463ca826cbb7c3d2cc21
timeCreated: 1607069612

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fileFormatVersion: 2
guid: 9cf70d9f97294cf284d2a538d95c762c
timeCreated: 1606991848

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using UnityEngine;
namespace NBC
{
public interface IUIPanel
{
FairyGUI.GComponent ContentPane { get; }
// string UILayer { get; }
/// <summary>
/// 模块id
/// </summary>
int Id { get; }
bool IsTop { get; }
bool IsShowing { get; }
bool IsCanVisible { get; }
bool IsDotDel { get; }
bool IsModal { get; }
bool IsShowCursor { get; }
void SetUIManager(UIManager kit);
void SetData(object args);
object GetData();
string[] GetDependPackages();
void SetLanguage();
void Init();
void Show();
void Hide();
void Update();
void HideImmediately();
void Refresh();
void Dispose();
}
}

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fileFormatVersion: 2
guid: 85e70ef2de904307919fe91865311fc1
timeCreated: 1606989126

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using System;
using System.Collections.Generic;
using FairyGUI;
using UnityEngine;
namespace NBC
{
public abstract class UIPanel : IUIPanel
{
public static Func<string, string> GetUIPackNameFunc = s => $"{s}/{s}";
/// <summary>
/// 是否显示在最顶层
/// </summary>
public bool IsTop => _ui.IsTop(this);
/// <summary>
/// 是否显示黑色背景蒙版
/// </summary>
public bool IsModal { get; protected set; }
public virtual bool IsShowing => ContentPane != null && ContentPane.parent != null;
public virtual bool IsCanVisible => ContentPane != null && ContentPane.parent != null && ContentPane.visible;
public bool IsDotDel { get; protected set; }
public virtual string UIPackRootUrl => string.Empty;
public virtual string UIPackName { get; set; }
public virtual string UIResName { get; set; }
/// <summary>
/// 模块id(可用于对模块编号实现一些特定功能,如新手引导)
/// </summary>
public virtual int Id { get; protected set; }
/// <summary>
/// 是否显示光标,屏蔽游戏内输入
/// </summary>
public virtual bool IsShowCursor { get; protected set; } = true;
/// <summary>
/// 面板打开动画
/// </summary>
public UIAnimTask ShowAnim = null;
/// <summary>
/// 面板关闭动画
/// </summary>
public UIAnimTask HideAnim = null;
private object _paramData;
private bool _isInited;
public GComponent ContentPane { get; protected set; }
protected UIManager _ui;
public void SetUIManager(UIManager manager)
{
_ui = manager;
}
public void SetData(object args)
{
_paramData = args;
}
public object GetData()
{
return _paramData;
}
public virtual string[] GetDependPackages()
{
return new string[] { };
}
public void Init()
{
try
{
var uiPackRootUrl = string.IsNullOrEmpty(UIPackRootUrl) ? UIConst.UIPackRootUrl : UIPackRootUrl;
//实例化预设
if (!_isInited)
{
var dependPackages = GetDependPackages();
if (dependPackages != null && dependPackages.Length > 0)
{
foreach (var package in dependPackages)
{
if (package != UIPackName)
{
_ui.AddPackage(uiPackRootUrl, GetUIPackNameFunc(package));
}
}
}
_ui.AddPackage(uiPackRootUrl, GetUIPackNameFunc(UIPackName));
GObject panelObj = UIPackage.CreateObject(UIPackName, UIResName);
if (panelObj == null)
{
throw new Exception("不存在包名:" + UIPackName + "/ResName=" + UIResName);
}
// panelObj.name = UIResName;
panelObj.SetSize(GRoot.inst.width, GRoot.inst.height);
panelObj.position = Vector3.zero;
panelObj.ToSafeArea();
panelObj.scale = Vector2.one;
panelObj.pivotX = 0.5f;
panelObj.pivotY = 0.5f;
ContentPane = panelObj.asCom;
ContentPane.name = UIResName;
this.AutoFindAllField();
OnInit();
// FairyBatching
GComponent panelObjCom = panelObj.asCom;
if (panelObjCom != null)
{
panelObjCom.fairyBatching = true;
}
_isInited = true;
}
}
catch (Exception e)
{
Log.Error(e);
throw;
}
}
public void Show()
{
try
{
if (!IsShowing)
{
GRoot.inst.AddChild(ContentPane);
ContentPane.visible = true;
_ui.AdjustModalLayer();
}
else
{
if (!IsTop) _ui.BringToFront(this);
if (IsModal)
{
_ui.AdjustModalLayer();
}
}
_ui.TryPlayPanelTween(ContentPane);
OpenAnimBegin();
if (ShowAnim != null)
{
ShowAnim.SetDefaultInfo();
ShowAnim.OnCompleted(OpenAnimFinished, true);
ShowAnim.Run(UIRunner.Def);
}
else
{
OpenAnimFinished(null);
}
}
catch (Exception e)
{
Log.Error($"UIPackName={UIPackName} UIResName={UIResName} e={e}");
throw;
}
}
public void Hide()
{
if (!IsShowing) return;
if (HideAnim != null)
{
HideAnim.SetDefaultInfo();
HideAnim.OnCompleted(HideAnimFinished);
HideAnim.Run(UIRunner.Def);
}
else
{
HideAnimFinished(null);
}
}
public void Update()
{
OnUpdate();
}
public void Refresh()
{
Show();
}
/// <summary>
/// 设置刷新多语言
/// </summary>
public void SetLanguage()
{
_ui.TrySetPanelLanguage(ContentPane);
OnSetLanguage();
}
public void HideImmediately()
{
// ContentPane.visible = false;
if (ContentPane.parent != null)
{
// UIKit.
GRoot.inst.RemoveChild(ContentPane);
_ui.AdjustModalLayer();
_ui?.DispatchEventWith(UIEvents.UIHide, this);
// UIKit.LayerManager.RemoveChild(this);
}
OnHide();
}
public void Dispose()
{
if (!IsDotDel)
{
HideImmediately();
ContentPane.Dispose();
OnDestroy();
}
else
{
Log.Error("当前panel标记为不可删除name=" + UIResName);
}
}
private void OpenAnimBegin()
{
OnShow();
SetLanguage();
_ui?.DispatchEventWith(UIEvents.UIShow, this);
}
/// <summary>
/// 打开动画播放完成
/// </summary>
/// <param name="task"></param>
private void OpenAnimFinished(ITask task)
{
OnShowed();
}
/// <summary>
/// 关闭动画播放完成
/// </summary>
/// <param name="task"></param>
private void HideAnimFinished(ITask task)
{
HideImmediately();
}
#region
/// <summary>
/// 界面初始化的时候
/// </summary>
protected virtual void OnInit()
{
}
/// <summary>
/// 代码设置多语言OnShow后和语言变化时会调用
/// </summary>
protected virtual void OnSetLanguage()
{
}
/// <summary>
/// 显示界面显示
/// </summary>
/// <param name="param"></param>
protected virtual void OnShow()
{
}
/// <summary>
/// 显示界面完成(动画后)
/// </summary>
protected virtual void OnShowed()
{
}
protected virtual void OnUpdate()
{
}
/// <summary>
/// 界面隐藏的时候
/// </summary>
protected virtual void OnHide()
{
}
/// <summary>
/// 界面销毁的时候
/// </summary>
protected virtual void OnDestroy()
{
}
#endregion
}
}

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fileFormatVersion: 2
guid: 6717340027374964a13049a5b6f18c2f
timeCreated: 1606992345

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fileFormatVersion: 2
guid: 324106ae827a4b39a7d306901d9cf61d
timeCreated: 1603427397

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using UnityEngine;
namespace NBC
{
public static class UIConst
{
public const string ServiceName = "NBC.UIKit";
/// <summary>
/// UI资源前缀
/// </summary>
public static string UIPackRootUrl = "";
/// <summary>
/// UI安全区域
/// </summary>
public static Rect SafeArea = Rect.zero;
/// <summary>
/// 开启UI安全区域
/// </summary>
internal static bool OpenSafeArea = false;
}
}

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fileFormatVersion: 2
guid: 8599513d5235498b9f2cc5894451a3e6
timeCreated: 1603427408

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namespace NBC
{
public static class UIEvents
{
public const string UIShow = "UIShow";
public const string UIHide = "UIHide";
}
}

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fileFormatVersion: 2
guid: 398ef2627f5f47c2969f775329e212c0
timeCreated: 1658111393

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fileFormatVersion: 2
guid: 301625d0537e4abd8e4d2be119c2d6a8
timeCreated: 1607073119

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using System;
using System.Linq;
using System.Reflection;
using FairyGUI;
using UnityEngine;
namespace NBC
{
public static class UIExtension
{
public static void AutoFindAllField<T>(this T self) where T : UIPanel
{
var fields = self.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
foreach (var field in fields)
{
var attrs = field.GetCustomAttributes<AutoFindAttribute>().ToArray();
if (attrs.Length <= 0) continue;
var findInfo = attrs[0];
var name = string.IsNullOrEmpty(findInfo.Name) ? field.Name : findInfo.Name;
object obj;
// var type = field.FieldType;
if (field.FieldType == typeof(Controller))
{
obj = self.ContentPane.GetController(name);
}
else if (field.FieldType == typeof(Transition))
{
obj = self.ContentPane.GetTransition(name);
}
else
{
obj = self.ContentPane.GetChild(name);
}
if (obj == null)
{
throw new Exception("查找子物体失败" + "type=" + field.FieldType + "/name=" + findInfo.Name);
}
// Log.I(self.UIResName + "查找子物体" + "type=" + field.FieldType + "/name=" + findInfo.Name);
field.SetValue(self, obj);
}
}
/// <summary>
/// 自动注册点击事件
/// </summary>
/// <param name="self"></param>
/// <param name="btnStartName">FGUI中按钮以什么开头</param>
/// <param name="onClick"></param>
/// <typeparam name="T"></typeparam>
public static void AutoAddClick<T>(this T self, Action<GComponent> onClick, string btnStartName = "Btn")
where T : UIPanel
{
for (int i = 0; i < self.ContentPane.numChildren; i++)
{
GObject gObject = self.ContentPane.GetChildAt(i);
if (gObject.name.StartsWith(btnStartName))
{
gObject.onClick.Add(a => { onClick?.Invoke(a.sender as GComponent); });
}
}
}
public static void AutoClearClick<T>(this T self, string btnStartName = "Btn")
where T : UIPanel
{
for (int i = 0; i < self.ContentPane.numChildren; i++)
{
GObject gObject = self.ContentPane.GetChildAt(i);
if (gObject.name.StartsWith(btnStartName))
{
gObject.onClick.Clear();
}
}
}
/// <summary>
/// 自动注册点击事件
/// </summary>
/// <param name="self"></param>
/// <param name="btnStartName"></param>
/// <param name="onClick"></param>
/// <typeparam name="T"></typeparam>
public static void AutoAddClick(this GComponent self, Action<GComponent> onClick, string btnStartName = "Btn")
{
for (int i = 0; i < self.numChildren; i++)
{
GObject gObject = self.GetChildAt(i);
if (gObject.name.StartsWith(btnStartName))
{
gObject.onClick.Add(a => { onClick?.Invoke(a.sender as GComponent); });
}
}
}
public static void AutoSetClick(this GComponent self, Action<GComponent> onClick, string btnStartName = "Btn")
{
for (int i = 0; i < self.numChildren; i++)
{
GObject gObject = self.GetChildAt(i);
if (gObject.name.StartsWith(btnStartName))
{
gObject.onClick.Set(a => { onClick?.Invoke(a.sender as GComponent); });
}
}
}
public static void AutoClearClick(this GComponent self, string btnStartName = "Btn")
{
for (int i = 0; i < self.numChildren; i++)
{
GObject gObject = self.GetChildAt(i);
if (gObject.name.StartsWith(btnStartName))
{
gObject.onClick.Clear();
}
}
}
#region
private static bool _isInitArea = false;
private static void InitArea()
{
var safeArea = Screen.safeArea;
Rect norSafeArea = Rect.zero;
var width = GRoot.inst.width;
norSafeArea.width = width;
norSafeArea.height = safeArea.height / safeArea.width * width;
var y = Screen.height - Screen.safeArea.yMax;
var x = Screen.width - Screen.safeArea.xMax;
norSafeArea.x = (x / Screen.width) * GRoot.inst.width;
norSafeArea.y = (y / Screen.height) * GRoot.inst.height;
if (norSafeArea.y < 1)
{
norSafeArea.y = GRoot.inst.size.y - norSafeArea.height;
}
UIConst.SafeArea = norSafeArea;
_isInitArea = true;
}
/// <summary>
/// 设置对象安全距离
/// </summary>
/// <param name="self"></param>
public static void ToSafeArea(this GObject self)
{
if (!UIConst.OpenSafeArea) return;
if (!_isInitArea) InitArea();
var safeArea = UIConst.SafeArea;
if (Math.Abs(self.size.x - safeArea.width) < 1)
{
self.SetSize(safeArea.width, safeArea.height);
self.position = new Vector3(0, safeArea.y);
}
}
public static Vector2 ToSafeArea(this Vector2 vector2)
{
if (!UIConst.OpenSafeArea) return vector2;
if (!_isInitArea) InitArea();
return vector2;
}
public static Vector3 ToSafeArea(this Vector3 vector3)
{
if (!UIConst.OpenSafeArea) return vector3;
if (!_isInitArea) InitArea();
return vector3;
}
#endregion
}
}

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fileFormatVersion: 2
guid: c6e1faca2d324be59996ac7b326ac9a7
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fileFormatVersion: 2
guid: d5dc408ef68f470386edde3039dc804b
timeCreated: 1603427536

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namespace NBC
{
public interface IBind
{
}
}

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fileFormatVersion: 2
guid: a0acf981fdc74a7685b9298cbbeb959a
timeCreated: 1608000546

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{
"name": "NBC.UI",
"rootNamespace": "",
"references": [
"GUID:b3c9c3fa0cbae6e438ac062aa5d78b76",
"GUID:8c8f9d96103e94a7da84b012fd7e9f13",
"GUID:3f4a88279c0696a488a2e08f8bccf903",
"GUID:8beb767f9f7a66f4e87dd9db57cdd64e"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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AssemblyDefinitionImporter:
externalObjects: {}
userData:
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using System;
using System.Collections.Generic;
namespace NBC
{
internal enum UICmdType
{
Show,
Hide,
Del
}
internal enum UICommandState
{
None,
Wait,
Done,
}
internal class UICommand
{
#region
private static UIManager _uiKit;
private static readonly Queue<UICommand> _pools = new();
private static readonly List<UICommand> _curCmd = new();
public static void Init(UIManager uiKit)
{
_uiKit = uiKit;
MonoManager.Inst.OnUpdate += OnUpdate;
}
public static bool HasCmd(Type type, UICmdType cmdType)
{
return _curCmd.Exists(a => a.UIType == type && a.CmdType == cmdType);
}
public static UICommand GetCmd(UICmdType uiCmdType)
{
var cmd = _pools.Count > 0 ? _pools.Dequeue() : new UICommand();
cmd.CmdType = uiCmdType;
return cmd;
}
public static void RevertCmd(UICommand cmd)
{
cmd.RestData();
_pools.Enqueue(cmd);
}
private static void OnUpdate()
{
if (_curCmd.Count < 1) return;
var cur = _curCmd[0];
if (cur.State == UICommandState.None)
{
cur.State = UICommandState.Wait;
switch (cur.CmdType)
{
case UICmdType.Show:
cur.Show();
break;
case UICmdType.Hide:
cur.Hide();
break;
case UICmdType.Del:
cur.Del();
break;
}
}
else if (cur.State == UICommandState.Done)
{
var cmd = _curCmd[0];
_curCmd.RemoveAt(0);
if (cmd != null) RevertCmd(cmd);
}
}
#endregion
public UICmdType CmdType;
public Type UIType;
public Action<IUIPanel> Callback;
public object Param;
public IUIPanel Panel;
public string UIName;
public UICommandState State;
public void RestData()
{
Param = null;
Panel = null;
State = UICommandState.None;
Callback = null;
UIType = null;
}
public UICommand SetCallback(Action<IUIPanel> callback)
{
Callback = callback;
return this;
}
public UICommand SetUIData(Type uiType, string uiName, object param)
{
UIType = uiType;
UIName = uiName;
Param = param;
return this;
}
public void Run()
{
State = UICommandState.None;
_curCmd.Add(this);
}
public void Show()
{
if (UIName == "PlotPanel")
{
}
IUIPanel panel = _uiKit.GetUI(UIName);
if (panel == null)
{
panel = Activator.CreateInstance(UIType) as IUIPanel;
if (panel != null)
{
panel.SetUIManager(_uiKit);
panel.SetData(Param);
panel.Init();
_uiKit.AddUI(UIName, panel);
}
}
State = UICommandState.Done;
_uiKit.ShowUI(UIName, Param);
Callback?.Invoke(panel);
}
public void Hide()
{
State = UICommandState.Done;
IUIPanel wind = _uiKit.GetUI(UIName);
if (wind == null)
{
Log.Warning($"要隐藏的界面不存在:{UIName}");
return;
}
if (!wind.IsShowing)
{
Log.Warning($"要隐藏的界面未打开{UIName}");
return;
}
wind.Hide();
}
public void Del()
{
State = UICommandState.Done;
_uiKit.RemoveUI(UIName);
}
}
}

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fileFormatVersion: 2
guid: 63138e7895924fc981b6fa6d13ccf184
timeCreated: 1664330627

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namespace NBC
{
public class UI
{
private static UIManager _inst;
public static UIManager Inst
{
get
{
if (_inst == null)
{
_inst = new UIManager();
_inst.Start();
}
return _inst;
}
}
}
}

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fileFormatVersion: 2
guid: 5e31143f2c014a7ba1ef31aaa3c4159c
timeCreated: 1630661745

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fileFormatVersion: 2
guid: bc014662f0324fc093a0fa05eed3b511
timeCreated: 1715247626

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using System.Collections.Generic;
using FairyGUI;
namespace NBC
{
public class UIComponentLanguage : Dictionary<string, string>
{
}
public abstract class UIComponentLanguagePack : Dictionary<string, UIComponentLanguage>
{
public bool Has(string url)
{
return ContainsKey(url);
}
public void TrySetComponentLanguage(GComponent component)
{
if (component.packageItem == null) return;
SetComponentFont(component);
if (!Has(component.resourceURL)) return;
SetComponentLanguage(component);
}
/// <summary>
/// 设置Panel时不判断配置中是否有数据
/// </summary>
/// <param name="component"></param>
public void TrySetPanelLanguage(GComponent component)
{
SetComponentFont(component);
SetComponentLanguage(component);
}
/// <summary>
/// 设置组件多语言
/// </summary>
/// <param name="component"></param>
public void SetComponentLanguage(GComponent component)
{
bool comHasLanConfig = false;
UIComponentLanguage componentLangeage = null;
if (component.packageItem != null && TryGetValue(component.resourceURL, out componentLangeage))
comHasLanConfig = true;
var count = component.numChildren;
for (var i = 0; i < count; i++)
{
var child = component.GetChildAt(i);
if (child.packageItem != null && child is GComponent childCom)
{
SetComponentLanguage(childCom);
}
else if (child is GList list)
{
SetComponentLanguage(list);
}
if (comHasLanConfig)
{
var id = child.id;
if (componentLangeage.TryGetValue(id, out var key))
{
if (child is GLoader gLoader)
{
gLoader.SetLanguageImage(key);
}
else
{
child.SetLanguage(key);
}
}
}
}
}
// private void SetChildLanguage(object child, string value)
// {
// if (child is TextField textField)
// {
// textField.text = value;
// }
// else if (child is GRichTextField richTextField)
// {
// richTextField.text = value;
// }
// else if (child is GButton button)
// {
// button.title = value;
// }
// else if (child is GLabel label)
// {
// label.title = value;
// }
// else if (child is GTextField gtextField)
// {
// gtextField.text = value;
// }
// }
void SetComponentFont(GComponent component)
{
var count = component.numChildren;
for (var i = 0; i < count; i++)
{
var child = component.GetChildAt(i);
if (child is GComponent childCom)
{
SetComponentFont(childCom);
}
else
{
SetChildFont(child);
}
}
}
void SetChildFont(GObject child)
{
GTextField curField = null;
if (child is GRichTextField richTextField)
{
curField = richTextField;
}
else if (child is GButton button)
{
curField = button.GetTextField();
}
else if (child is GLabel label)
{
curField = label.GetTextField();
}
else if (child is GTextField gtextField)
{
curField = gtextField;
}
if (curField == null) return;
var textFormat = curField.textFormat;
Log.Info($"font={textFormat.font}");
var fontName = textFormat.font;
if (string.IsNullOrEmpty(fontName))
{
fontName = UIConfig.defaultFont;
}
var font = Lan.GetLanFontByCurFont(fontName);
if (font == null) return;
textFormat.font = font;
curField.textFormat = textFormat;
}
}
}

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fileFormatVersion: 2
guid: de429c9a72354bac8521f78835cda342
timeCreated: 1715247635

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using FairyGUI;
namespace NBC
{
/// <summary>
/// UI多语言
/// </summary>
public static class UILanguage
{
/// <summary>
/// 用于过滤界面设置语言时,避免导出脚本的组件重复设置语言
/// </summary>
public static bool isPanelSetting = false;
public static void TrySetComponentLanguage(GComponent component)
{
if (!isPanelSetting)
UI.Inst.TrySetComponentLanguage(component);
}
}
}

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fileFormatVersion: 2
guid: f212c92129c344f2a73daa0f46b99010
timeCreated: 1715247696

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using System;
using System.Collections.Generic;
using System.Linq;
using FairyGUI;
using NBC.Asset;
using UnityEngine;
namespace NBC
{
public class UIManager : EventDispatcher
{
/// <summary>
/// 所有UI
/// </summary>
private readonly Dictionary<string, IUIPanel> _uiArray = new Dictionary<string, IUIPanel>();
private GGraph _modalLayer;
private GRoot _uiRoot;
private UIComponentLanguagePack _uiLanguageConfig;
// 新增 Tween 配置
private UIComponentTweenPack _uiTweenConfig;
public void Start()
{
Log.Info("UI 模块初始化");
_uiRoot = GRoot.inst;
MonoManager.Inst.OnUpdate += Update;
UICommand.Init(this);
}
public void Quit()
{
MonoManager.Inst.OnUpdate -= Update;
}
void Update()
{
UIRunner.Update();
foreach (var panel in _uiArray.Values)
{
if (panel != null && panel.IsShowing)
{
panel.Update();
}
}
}
#region
internal void ShowUI(string uiName, object param = null)
{
IUIPanel panel = GetUI(uiName);
panel.SetData(param);
if (panel.IsShowing)
{
panel.Refresh();
}
else
{
ApplyPanelRootTween(panel); // 根动效设置为 ShowAnim
panel.Show();
}
}
internal void RemoveUI(string uiName)
{
IUIPanel wind = GetUI(uiName);
if (wind == null)
{
Log.Warning($"要删除的界面不存在:{uiName}");
return;
}
if (!wind.IsDotDel)
{
wind.Dispose();
_uiArray.Remove(uiName);
}
}
private void CreateModalLayer()
{
var modalLayerColor = UIConfig.modalLayerColor;
if (_modalLayer != null)
{
_modalLayer.onClick.Clear();
}
_modalLayer = new GGraph();
_modalLayer.DrawRect(_uiRoot.width, _uiRoot.height, 0, Color.white,
modalLayerColor);
_modalLayer.AddRelation(_uiRoot, RelationType.Size);
_modalLayer.name = _modalLayer.gameObjectName = "ModalLayer";
_modalLayer.SetHome(_uiRoot);
}
#endregion
#region
public void SetUITween<T>() where T : UIComponentTweenPack
{
_uiTweenConfig = Activator.CreateInstance<T>();
}
public void TryPlayComponentTween(GComponent component)
{
_uiTweenConfig?.TryPlayComponentTween(component);
}
public void TryPlayPanelTween(GComponent component)
{
_uiTweenConfig?.TryPlayPanelTween(component);
}
private void ApplyPanelRootTween(IUIPanel panel)
{
if (panel?.ContentPane == null || _uiTweenConfig == null) return;
var url = panel.ContentPane.resourceURL;
if (string.IsNullOrEmpty(url)) return;
var tweenName = _uiTweenConfig.GetRootTween(url);
if (string.IsNullOrEmpty(tweenName)) return;
if (panel is not UIPanel upPanel) return; // 需要具体 UIPanel 才能设置 ShowAnim
if (upPanel.ShowAnim != null) return;
switch (tweenName)
{
case "Fade": upPanel.ShowAnim = UIPanelAnimation.GetFade(upPanel); break;
case "Scale": upPanel.ShowAnim = UIPanelAnimation.GetCenterScaleBig(upPanel); break;
case "Pop": upPanel.ShowAnim = UIPanelAnimation.GetCenterPopScaleFade(upPanel); break;
case "SlideInL": upPanel.ShowAnim = UIPanelAnimation.GetLeftToSlideFade(upPanel); break;
case "SlideInR": upPanel.ShowAnim = UIPanelAnimation.GetRightToSlideFade(upPanel); break;
case "SlideInT": upPanel.ShowAnim = UIPanelAnimation.GetUpToSlideFade(upPanel); break;
case "SlideInB": upPanel.ShowAnim = UIPanelAnimation.GetDownToSlideFade(upPanel); break;
case "Bounce": upPanel.ShowAnim = UIPanelAnimation.GetBounceVertical(upPanel); break;
case "Rotate": upPanel.ShowAnim = UIPanelAnimation.GetRotate(upPanel); break;
case "Shake": upPanel.ShowAnim = UIPanelAnimation.GetShake(upPanel); break;
default: break;
}
}
#endregion
public void OpenUI<T>(object param = null)
{
Type type = typeof(T);
OpenUI(type.Name, type, param);
}
public void OpenUI(Type type, object param = null)
{
OpenUI(type.Name, type, param);
}
public void OpenUI<T>(string uiName, object param = null,
Action<IUIPanel> callback = null)
{
Type type = typeof(T);
OpenUI(uiName, type, param, callback);
}
public void OpenUI(string uiName, Type type, object param = null,
Action<IUIPanel> callback = null)
{
UICommand.GetCmd(UICmdType.Show).SetUIData(type, uiName, param).SetCallback(callback).Run();
}
internal void AddUI(string uiName, IUIPanel panel)
{
if (_uiArray.ContainsKey(uiName))
{
Log.Error("AddUI重复添加");
}
_uiArray.Add(uiName, panel);
}
public T GetUI<T>() where T : class
{
IUIPanel wind = null;
Type type = typeof(T);
var uiName = type.Name;
foreach (var name in _uiArray.Keys)
{
if (name != uiName) continue;
wind = _uiArray[name];
break;
}
return wind as T;
}
public IUIPanel GetUI(Type type)
{
return GetUI(type.Name);
}
public IUIPanel GetUI(string uiName)
{
IUIPanel wind = null;
foreach (var name in _uiArray.Keys)
{
if (name != uiName) continue;
wind = _uiArray[name];
break;
}
return wind;
}
public IUIPanel[] GetAllUI()
{
return _uiArray.Values.ToArray();
}
public List<string> GetAllUIName()
{
return _uiArray.Keys.ToList();
}
public void HideUI(Type type)
{
HideUI(type.Name);
}
public void HideUI<T>()
{
Type type = typeof(T);
HideUI(type.Name);
}
public void HideUI(string uiName)
{
UICommand.GetCmd(UICmdType.Hide).SetUIData(null, uiName, null).Run();
}
/// <summary>
/// 隐藏所有窗口
/// </summary>
public void HideAllUI(bool isDotDel = false)
{
var names = GetAllUIName();
foreach (var uiName in names)
{
IUIPanel panel = GetUI(uiName);
if (panel.IsShowing)
{
if (!panel.IsDotDel || isDotDel)
{
HideUI(uiName);
}
}
}
}
/// <summary>
/// 删除所有打开的窗口
/// </summary>
public void DeleteAllUI()
{
var names = GetAllUIName();
foreach (var uiName in names)
{
DestroyUI(uiName);
}
}
public void DestroyUI<T>()
{
Type type = typeof(T);
DestroyUI(type.Name);
}
public void DestroyUI(Type type)
{
DestroyUI(type.Name);
}
public void DestroyUI(string uiName)
{
UICommand.GetCmd(UICmdType.Del).SetUIData(null, uiName, null).Run();
}
public void BringToFront(IUIPanel uiPanel)
{
var uiRoot = GRoot.inst;
var contentPane = uiPanel.ContentPane;
if (contentPane.parent != uiRoot)
{
Log.Error("不在root内无法置顶==");
return;
}
var cnt = uiRoot.numChildren;
var i = 0;
if (_modalLayer != null && _modalLayer.parent != null && !uiPanel.IsModal)
{
i = uiRoot.GetChildIndex(_modalLayer);
}
else
{
i = cnt - 1;
}
if (i >= 0)
{
uiRoot.SetChildIndex(contentPane, i);
}
}
public bool IsTop(IUIPanel uiPanel)
{
var parent = uiPanel.ContentPane.parent;
if (parent == null) return false;
var sortingOrder = uiPanel.ContentPane.sortingOrder;
var maxIndex = -1;
var panels = _uiArray.Values;
foreach (var panel in panels)
{
if (panel.IsShowing && panel.ContentPane.sortingOrder == sortingOrder)
{
//只判断同层级的
var index = parent.GetChildIndex(panel.ContentPane);
if (index > maxIndex)
{
maxIndex = index;
}
}
}
var uiIndex = parent.GetChildIndex(uiPanel.ContentPane);
return uiIndex >= maxIndex;
}
public void AdjustModalLayer()
{
if (_modalLayer == null || _modalLayer.isDisposed)
{
CreateModalLayer();
}
var showDic = new Dictionary<GObject, IUIPanel>();
var panels = _uiArray.Values;
foreach (var panel in panels)
{
if (panel.IsShowing)
{
showDic[panel.ContentPane] = panel;
}
}
var cnt = _uiRoot.numChildren;
for (var i = cnt - 1; i >= 0; i--)
{
var g = _uiRoot.GetChildAt(i);
if (showDic.TryGetValue(g, out var panel))
{
if (panel.IsModal)
{
if (_modalLayer.parent == null)
_uiRoot.AddChildAt(_modalLayer, i);
else
{
_uiRoot.SetChildIndexBefore(_modalLayer, i);
}
return;
}
}
}
if (_modalLayer != null && _modalLayer.parent != null)
{
_uiRoot.RemoveChild(_modalLayer);
}
}
public bool IsOpen(string uiName)
{
IUIPanel wind = GetUI(uiName);
return wind != null && wind.IsShowing;
}
public void AddPackage(string assetPath)
{
AddPackage(UIConst.UIPackRootUrl, assetPath);
}
public void AddPackage(string root, string assetPath)
{
var path = root + assetPath;
if (path.StartsWith("Assets/"))
{
UIPackage.AddPackage(path, (string name, string extension, Type type,
out DestroyMethod method) =>
{
method = DestroyMethod.None;
var pro = Assets.LoadAsset(name.Replace("\\", "/") + extension, type);
return pro?.Asset;
});
}
else
{
UIPackage.AddPackage(path);
}
// UIPackage.AddPackage(path);
}
public void OpenSafeArea()
{
UIConst.OpenSafeArea = true;
}
public void SetSafeArea(Rect rect)
{
UIConst.SafeArea = rect;
}
public Rect GetSafeArea()
{
return UIConst.SafeArea;
}
public void SetUILanguage<T>() where T : UIComponentLanguagePack
{
_uiLanguageConfig = Activator.CreateInstance<T>();
}
public void TrySetComponentLanguage(GComponent component)
{
_uiLanguageConfig.TrySetComponentLanguage(component);
}
public void TrySetPanelLanguage(GComponent component)
{
_uiLanguageConfig.TrySetPanelLanguage(component);
}
}
}

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fileFormatVersion: 2
guid: 1e062ec5ffbb4339b33d1d75a965f4c2
timeCreated: 1607415282

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fileFormatVersion: 2
guid: b2fcace3b3ca4e21948ba0bce5002c82
timeCreated: 1770173105

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namespace NBC
{
public abstract class UIAnimTask : NTask
{
public abstract void SetDefaultInfo();
}
}

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fileFormatVersion: 2
guid: 22a6b4eac2614a4e9d0872508f9f7249
timeCreated: 1770179810

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using System;
using System.Collections.Generic;
using FairyGUI;
namespace NBC
{
public class UIComponentTween : Dictionary<string, string>
{
}
/// <summary>
/// 组件动效配置包。与 UIComponentLanguagePack 结构类似,根据 resourceURL 映射到每个组件的子节点动效名称。
/// </summary>
public abstract class UIComponentTweenPack : Dictionary<string, UIComponentTween>
{
public bool Has(string url)
{
return ContainsKey(url);
}
public void TryPlayComponentTween(GComponent component)
{
if (component == null || component.packageItem == null) return;
if (!Has(component.resourceURL)) return;
PlayComponentTween(component);
}
/// <summary>
/// 面板调用,不判断是否存在,根节点如果配置了 __root__ 会播放。
/// </summary>
public void TryPlayPanelTween(GComponent component)
{
if (component == null) return;
PlayComponentTween(component);
}
public string GetRootTween(string url)
{
if (TryGetValue(url, out var cfg) && cfg != null && cfg.TryGetValue("__root__", out var tween))
return tween;
return null;
}
public void PlayComponentTween(GComponent component)
{
if (component == null) return;
bool comHasTweenConfig = false;
UIComponentTween tweenCfg = null;
if (component.packageItem != null && TryGetValue(component.resourceURL, out tweenCfg))
{
comHasTweenConfig = true;
}
var count = component.numChildren;
for (var i = 0; i < count; i++)
{
var child = component.GetChildAt(i);
if (child.packageItem != null && child is GComponent childCom)
{
PlayComponentTween(childCom); // 先递归子组件
}
if (comHasTweenConfig)
{
var id = child.id;
if (tweenCfg.TryGetValue(id, out var tweenName))
{
PlayTween(child, tweenName);
}
}
}
// 顶层UIPanel根节点动效改由 UIManager 设置 ShowAnim不在这里直接播放
if (component.parent == GRoot.inst) return;
// if (comHasTweenConfig && tweenCfg.TryGetValue("__root__", out var rootTween))
// {
// PlayTween(component, rootTween);
// }
}
private static readonly Dictionary<string, Action<GObject>> TweenMap =
new()
{
["Fade"] = o => o.TweenFadeShow(),
["Scale"] = o => o.TweenScaleShow(),
["Pop"] = o => o.TweenPopShow(),
["SlideInL"] = o => o.TweenSlideInLeft(),
["SlideInR"] = o => o.TweenSlideInRight(),
["SlideInT"] = o => o.TweenSlideInTop(),
["SlideInB"] = o => o.TweenSlideInBottom(),
["Bounce"] = o => o.TweenBounceShow(),
["Rotate"] = o => o.TweenRotateShow(),
["Shake"] = o => o.TweenShake()
};
private void PlayTween(GObject target, string tweenName)
{
if (target == null || string.IsNullOrEmpty(tweenName)) return;
if (TweenMap.TryGetValue(tweenName, out var act))
act(target);
}
}
}

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fileFormatVersion: 2
guid: 7cd2e8cf13594c1fbef585689b1fbffa
timeCreated: 1770173219

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using FairyGUI;
using UnityEngine;
namespace NBC
{
/// <summary>
/// ui界面默认动画
/// </summary>
public class PanelAnimationDef : UIAnimTask
{
public enum AnimType
{
CenterScaleBig = 0,
/// <summary>上往中滑动--</summary>
UpToSlide = 1,
/// <summary>//下往中滑动</summary>
DownToSlide = 2,
/// <summary>左往中--</summary>
LeftToSlide = 3,
/// <summary>右往中--</summary>
RightToSlide = 4,
/// <summary>透明度</summary>
Fade = 5,
//
CenterPopScaleFade = 6,
UpToSlideFade = 7,
DownToSlideFade = 8,
LeftToSlideFade = 9,
RightToSlideFade = 10,
BounceVertical = 11,
Rotate = 12,
Shake = 13,
}
private bool _isClose;
private GComponent _node;
private AnimType _animType;
private float _animTime;
public PanelAnimationDef(GComponent node, AnimType animType = AnimType.CenterScaleBig, bool close = false,
float animTime = 0.5F)
{
_node = node;
_isClose = close;
_animType = animType;
_animTime = animTime;
}
protected override void OnStart()
{
if (_node == null)
{
Finish();
return;
}
// 直接使用 UITweenDynamic 扩展方法处理新增复合效果
switch (_animType)
{
case AnimType.CenterPopScaleFade:
if (!_isClose)
_node.TweenPopShow(callback: Finish);
else
_node.TweenPopHide(callback: Finish);
return;
case AnimType.UpToSlideFade:
if (!_isClose)
_node.TweenSlideInTop(callback: Finish);
else
_node.TweenSlideOutTop(callback: Finish);
return;
case AnimType.DownToSlideFade:
if (!_isClose)
_node.TweenSlideInBottom(callback: Finish);
else
_node.TweenSlideOutBottom(callback: Finish);
return;
case AnimType.LeftToSlideFade:
if (!_isClose)
_node.TweenSlideInLeft(callback: Finish);
else
_node.TweenSlideOutLeft(callback: Finish);
return;
case AnimType.RightToSlideFade:
if (!_isClose)
_node.TweenSlideInRight(callback: Finish);
else
_node.TweenSlideOutRight(callback: Finish);
return;
case AnimType.BounceVertical:
if (!_isClose)
_node.TweenBounceShow(callback: Finish); // 向上偏移进入
else
_node.TweenBounceHide(callback: Finish);
return;
case AnimType.Rotate:
if (!_isClose)
_node.TweenRotateShow(callback: Finish);
else
_node.TweenRotateHide(callback: Finish);
return;
case AnimType.Shake:
// shake 只在打开时使用,关闭直接结束
if (_isClose)
{
Finish();
return;
}
_node.TweenShakeShow(callback: Finish);
return;
}
if (_animType == AnimType.CenterScaleBig)
{
var strat = _isClose ? Vector3.one : Vector3.zero;
var end = _isClose ? Vector3.zero : Vector3.one;
var easeType = _isClose ? EaseType.BackIn : EaseType.BackOut;
GTween.To(strat, end, _animTime)
.SetEase(easeType)
.SetTarget(_node, TweenPropType.Scale)
.OnComplete(Finish);
}
else if (_animType == AnimType.UpToSlide || _animType == AnimType.DownToSlide)
{
var safeAreaY = UI.Inst.GetSafeArea().y;
var hight = GRoot.inst.viewHeight;
var y = _animType == AnimType.UpToSlide ? -hight : hight;
var strat = _isClose ? 0 : y;
var end = _isClose ? y : safeAreaY;
GTween.To(strat, end, _animTime)
.SetEase(EaseType.CubicOut)
.SetTarget(_node, TweenPropType.Y)
.OnComplete(Finish);
}
else if (_animType == AnimType.LeftToSlide || _animType == AnimType.RightToSlide)
{
var width = GRoot.inst.viewWidth;
var x = _animType == AnimType.LeftToSlide ? -width : width;
var strat = _isClose ? 0 : x;
var end = _isClose ? x : 0;
GTween.To(strat, end, _animTime)
.SetEase(EaseType.CubicOut)
.SetTarget(_node, TweenPropType.X)
.OnComplete(Finish);
}
else if (_animType == AnimType.Fade)
{
var s = _isClose ? 1 : 0;
var end = _isClose ? 0 : 1;
_node.alpha = s;
GTween.To(s, end, _animTime)
.SetEase(EaseType.Linear)
.SetTarget(_node, TweenPropType.Alpha)
.OnComplete(Finish);
}
}
/// <summary>
/// 设置默认的状态
/// </summary>
public override void SetDefaultInfo()
{
switch (_animType)
{
case AnimType.CenterScaleBig:
_node.scale = _isClose ? Vector2.one : Vector2.zero;
break;
case AnimType.UpToSlide:
case AnimType.DownToSlide:
var hight = GRoot.inst.viewHeight;
var y = _animType == AnimType.UpToSlide ? -hight : hight;
_node.y = _isClose ? 0 : y;
break;
case AnimType.LeftToSlide:
case AnimType.RightToSlide:
var width = GRoot.inst.viewWidth;
var x = _animType == AnimType.LeftToSlide ? -width : width;
_node.x = _isClose ? 0 : x;
break;
case AnimType.Fade:
_node.alpha = _isClose ? 1 : 0;
break;
case AnimType.CenterPopScaleFade:
_node.scale = _isClose ? Vector2.one : new Vector2(0.8f, 0.8f);
_node.alpha = _isClose ? 1 : 0;
break;
case AnimType.UpToSlideFade:
break;
case AnimType.DownToSlideFade:
break;
case AnimType.LeftToSlideFade:
break;
case AnimType.RightToSlideFade:
break;
case AnimType.BounceVertical:
break;
case AnimType.Rotate:
break;
case AnimType.Shake:
break;
}
}
}
public static class UIPanelAnimation
{
public static UIAnimTask GetCenterScaleBig(IUIPanel panel, bool close = false, float animTime = 0.5F)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.CenterScaleBig, close, animTime);
public static UIAnimTask GetUpToSlide(IUIPanel panel, bool close = false, float animTime = 0.5F)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.UpToSlide, close, animTime);
public static UIAnimTask GetDownToSlide(IUIPanel panel, bool close = false, float animTime = 0.5F)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.DownToSlide, close, animTime);
public static UIAnimTask GetLeftToSlide(IUIPanel panel, bool close = false, float animTime = 0.5F)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.LeftToSlide, close, animTime);
public static UIAnimTask GetRightToSlide(IUIPanel panel, bool close = false, float animTime = 0.5F)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.RightToSlide, close, animTime);
public static UIAnimTask GetFade(IUIPanel panel, bool close = false, float animTime = 0.5F)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.Fade, close, animTime);
// 新增复合动效获取方法
public static UIAnimTask GetCenterPopScaleFade(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.CenterPopScaleFade, close);
public static UIAnimTask GetUpToSlideFade(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.UpToSlideFade, close);
public static UIAnimTask GetDownToSlideFade(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.DownToSlideFade, close);
public static UIAnimTask GetLeftToSlideFade(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.LeftToSlideFade, close);
public static UIAnimTask GetRightToSlideFade(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.RightToSlideFade, close);
public static UIAnimTask GetBounceVertical(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.BounceVertical, close);
public static UIAnimTask GetRotate(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.Rotate, close);
public static UIAnimTask GetShake(IUIPanel panel, bool close = false)
=> new PanelAnimationDef(panel.ContentPane, PanelAnimationDef.AnimType.Shake, close);
}
}

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fileFormatVersion: 2
guid: 506db39b69774ef7bcafb6f744370e81
timeCreated: 1607328227

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using System;
using System.Collections.Generic;
using FairyGUI;
using UnityEngine;
namespace NBC
{
public enum UISlideDirection
{
Left,
Right,
Top,
Bottom
}
public static class UITweenDynamic
{
private class TweenContext
{
public GObject target;
public float alpha;
public float scaleX;
public float scaleY;
public Vector3 position;
public float rotation;
public bool visible;
public Action callback;
}
private static readonly Dictionary<GObject, TweenContext> _contexts = new Dictionary<GObject, TweenContext>();
private static TweenContext Capture(GObject target, Action callback)
{
return new TweenContext
{
target = target,
alpha = target.alpha,
scaleX = target.scaleX,
scaleY = target.scaleY,
position = target.position,
rotation = target.rotation,
visible = target.visible,
callback = callback
};
}
// 启动新动画:如存在旧动画,先还原并调用旧回调,再杀死旧 tweens注册新上下文
private static TweenContext StartNewAnimation(GObject target, Action newCallback)
{
if (target == null) return null;
if (_contexts.TryGetValue(target, out var oldCtx))
{
// 还原旧动画状态
if (oldCtx.target != null)
{
oldCtx.target.alpha = oldCtx.alpha;
oldCtx.target.SetScale(oldCtx.scaleX, oldCtx.scaleY);
oldCtx.target.position = oldCtx.position;
oldCtx.target.rotation = oldCtx.rotation;
oldCtx.target.visible = oldCtx.visible;
}
// 调用旧动画的回调
oldCtx.callback?.Invoke();
_contexts.Remove(target);
}
GTween.Kill(target);
var ctx = Capture(target, newCallback);
_contexts[target] = ctx;
return ctx;
}
private static void FinishAnimation(GObject target)
{
if (target == null) return;
if (_contexts.TryGetValue(target, out var ctx))
{
_contexts.Remove(target);
ctx.callback?.Invoke();
}
}
#region UIPanel UI动效 (wrappers)
public static void TweenFadeShow<T>(this T self, float duration = 0.45f, Action callback = null)
where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenFadeShow(duration, callback);
}
public static void TweenFadeHide<T>(this T self, float duration = 0.3f, Action callback = null)
where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenFadeHide(duration, callback);
}
public static void TweenScaleShow<T>(this T self, float duration = 0.3f,
float fromScale = 0.8f, EaseType ease = EaseType.BackOut, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
// GComponent.TweenScaleShow signature: (duration, callback, fromScale, ease)
pane.TweenScaleShow(duration, callback, fromScale, ease);
}
public static void TweenScaleHide<T>(this T self, float duration = 0.2f,
float toScale = 0.8f, EaseType ease = EaseType.QuadIn, bool resetAfter = true, bool setInvisible = true,
Action callback = null)
where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
// GComponent.TweenScaleHide signature: (duration, callback, toScale, ease, resetAfter, setInvisible)
pane.TweenScaleHide(duration, callback, toScale, ease, resetAfter, setInvisible);
}
public static void TweenPopShow<T>(this T self, float duration = 0.2f,
float fromScale = 0.8f, EaseType ease = EaseType.BackOut, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenPopShow(duration, callback, fromScale, ease);
}
public static void TweenPopHide<T>(this T self, float duration = 0.2f, Action callback = null,
float toScale = 0.8f, EaseType ease = EaseType.QuadIn, bool setInvisible = true) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenPopHide(duration, callback, toScale, ease, setInvisible);
}
public static void TweenSlideInLeft<T>(this T self, float moveTime = 0.5f, float startFadeTimeRate = 0.42f,
float startAlpha = 0, float alphaTime = 0.1f, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideInLeft(moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset, ease, callback);
}
public static void TweenSlideOutLeft<T>(this T self, float moveTime = 0.3f, float startFadeTimeRate = 0,
float alphaTime = 0.08f, float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideOutLeft(moveTime, startFadeTimeRate, alphaTime, extraOffset, ease, resetAfter, setInvisible,
callback);
}
public static void TweenSlideInRight<T>(this T self, float moveTime = 0.5f, float startFadeTimeRate = 0.42f,
float startAlpha = 0, float alphaTime = 0.1f, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideInRight(moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset, ease, callback);
}
public static void TweenSlideOutRight<T>(this T self, float moveTime = 0.3f, float startFadeTimeRate = 0,
float alphaTime = 0.08f, float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideOutRight(moveTime, startFadeTimeRate, alphaTime, extraOffset, ease, resetAfter, setInvisible,
callback);
}
public static void TweenSlideInTop<T>(this T self, float moveTime = 0.35f, float startFadeTimeRate = 0.3f,
float startAlpha = 0, float alphaTime = 0.1f, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideInTop(moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset, ease, callback);
}
public static void TweenSlideOutTop<T>(this T self, float moveTime = 0.3f, float startFadeTimeRate = 0,
float alphaTime = 0.1f, float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideOutTop(moveTime, startFadeTimeRate, alphaTime, extraOffset, ease, resetAfter, setInvisible,
callback);
}
public static void TweenSlideInBottom<T>(this T self, float moveTime = 0.35f, float startFadeTimeRate = 0.3f,
float startAlpha = 0, float alphaTime = 0.1f, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideInBottom(moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset, ease, callback);
}
public static void TweenSlideOutBottom<T>(this T self, float moveTime = 0.3f, float startFadeTimeRate = 0,
float alphaTime = 0.1f, float extraOffset = 0f, EaseType ease = EaseType.QuadIn, bool resetAfter = true,
bool setInvisible = true, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideOutBottom(moveTime, startFadeTimeRate, alphaTime, extraOffset, ease, resetAfter,
setInvisible, callback);
}
public static void TweenSlideIn<T>(this T self, UISlideDirection direction, float moveTime = 0.35f,
float startFadeTimeRate = 0.1f,
float startAlpha = 0, float alphaTime = 0.2f, float extraOffset = 0f, EaseType ease = EaseType.QuadOut,
Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideIn(direction, moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset, ease,
callback);
}
public static void TweenSlideOut<T>(this T self, UISlideDirection direction, float moveTime = 0.35f,
float startFadeTimeRate = 0.1f,
float alphaTime = 0.2f, float extraOffset = 0f, EaseType ease = EaseType.QuadIn, bool resetAfter = true,
bool setInvisible = true, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenSlideOut(direction, moveTime, startFadeTimeRate, alphaTime, extraOffset, ease, resetAfter,
setInvisible, callback);
}
public static void TweenBounceShow<T>(this T self, float duration = 0.4f, Action callback = null,
float fromYOffset = -100f) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenBounceShow(duration, callback, fromYOffset);
}
public static void TweenBounceHide<T>(this T self, float duration = 0.25f, Action callback = null,
float toYOffset = 100f, bool resetAfter = true, bool setInvisible = true) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenBounceHide(duration, callback, toYOffset, resetAfter, setInvisible);
}
public static void TweenRotateShow<T>(this T self, float duration = 0.2f, Action callback = null,
float fromRotation = -90f, EaseType ease = EaseType.BackOut) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenRotateShow(duration, callback, fromRotation, ease);
}
public static void TweenRotateHide<T>(this T self, float duration = 0.2f, Action callback = null,
float toRotation = -90f, EaseType ease = EaseType.QuadIn, bool resetAfter = true, bool setInvisible = true)
where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenRotateHide(duration, callback, toRotation, ease, resetAfter, setInvisible);
}
public static void TweenShake<T>(this T self, float duration = 0.4f, Action callback = null,
float amplitude = 12f, bool horizontal = true, int vibrato = 6) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenShake(duration, callback, amplitude, horizontal, vibrato);
}
public static void TweenShakeShow<T>(this T self, float durationScale = 0.2f, float ScaleStart = 0.3f,
float ScaleEnd = 1f, int shake = 4,
float shakeRotation = 18f, float duration = 1, Action callback = null) where T : IUIPanel
{
var pane = self?.ContentPane;
if (pane == null)
{
callback?.Invoke();
return;
}
pane.TweenShakeShow(durationScale, ScaleStart, ScaleEnd, shake, shakeRotation, duration, callback);
}
#endregion
#region GComponent UI动效
public static void TweenFadeShow(this GObject self, float duration = 0.45f, Action callback = null)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
self.alpha = 0f;
self.TweenFade(1f, duration).OnComplete(() => { FinishAnimation(self); });
}
public static void TweenFadeHide(this GObject self, float duration = 0.3f, Action callback = null)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
self.alpha = 1f;
self.TweenFade(0f, duration).OnComplete(() => { FinishAnimation(self); });
}
public static void TweenScaleShow(this GObject self, float duration = 0.3f, Action callback = null,
float fromScale = 0f, EaseType ease = EaseType.BackOut)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
self.SetPivot(0.5f, 0.5f, false);
self.SetScale(0, 0);
var ox = self.scaleX;
var oy = self.scaleY;
self.visible = true;
self.SetScale(fromScale, fromScale);
self.TweenScale(new Vector2(ox, oy), duration).SetEase(ease).OnComplete(() => { FinishAnimation(self); });
}
public static void TweenScaleHide(this GObject self, float duration = 0.2f, Action callback = null,
float toScale = 0.8f, EaseType ease = EaseType.QuadIn, bool resetAfter = true, bool setInvisible = true)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
self.SetPivot(0.5f, 0.5f, false);
self.SetScale(1, 1);
var ox = self.scaleX;
var oy = self.scaleY;
self.TweenScale(new Vector2(toScale, toScale), duration).SetEase(ease).OnComplete(() =>
{
if (resetAfter) self.SetScale(ox, oy);
if (setInvisible) self.visible = false;
FinishAnimation(self);
});
}
public static void TweenPopShow(this GObject self, float duration = 0.2f, Action callback = null,
float fromScale = 0.8f, EaseType ease = EaseType.BackOut)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ox = self.scaleX;
var oy = self.scaleY;
self.visible = true;
self.SetScale(fromScale, fromScale);
self.alpha = 0f;
int remain = 2;
void Done()
{
if (--remain == 0) FinishAnimation(self);
}
self.TweenScale(new Vector2(ox, oy), duration).SetEase(ease).OnComplete(Done);
self.TweenFade(1f, duration * 0.9f).SetEase(EaseType.QuadOut).OnComplete(Done);
}
public static void TweenPopHide(this GObject self, float duration = 0.2f, Action callback = null,
float toScale = 0.8f, EaseType ease = EaseType.QuadIn, bool setInvisible = true)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ox = self.scaleX;
var oy = self.scaleY;
int remain = 2;
void Done()
{
if (--remain == 0)
{
self.SetScale(ox, oy);
if (setInvisible) self.visible = false;
FinishAnimation(self);
}
}
self.TweenScale(new Vector2(toScale, toScale), duration).SetEase(ease).OnComplete(Done);
self.TweenFade(0f, duration * 0.9f).SetEase(EaseType.QuadIn).OnComplete(Done);
}
public static void TweenSlideInLeft(this GObject self, float moveTime = 0.5f, float startFadeTimeRate = 0.42f
, float startAlpha = 0, float alphaTime = 0.1f
, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null)
{
TweenSlideIn(self, UISlideDirection.Left, moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset,
ease, callback);
}
public static void TweenSlideOutLeft(this GObject self, float moveTime = 0.3f, float startFadeTimeRate = 0
, float alphaTime = 0.08f,
float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true,
Action callback = null)
{
TweenSlideOut(self, UISlideDirection.Left, moveTime, startFadeTimeRate, alphaTime, extraOffset, ease,
resetAfter, setInvisible, callback);
}
public static void TweenSlideInRight(this GObject self, float moveTime = 0.5f, float startFadeTimeRate = 0.42f
, float startAlpha = 0, float alphaTime = 0.1f
, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null)
{
TweenSlideIn(self, UISlideDirection.Right, moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset,
ease, callback);
}
public static void TweenSlideOutRight(this GObject self, float moveTime = 0.3f, float startFadeTimeRate = 0
, float alphaTime = 0.08f,
float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true,
Action callback = null)
{
TweenSlideOut(self, UISlideDirection.Right, moveTime, startFadeTimeRate, alphaTime, extraOffset, ease,
resetAfter, setInvisible, callback);
}
public static void TweenSlideInTop(this GObject self, float moveTime = 0.35f, float startFadeTimeRate = 0.3f
, float startAlpha = 0, float alphaTime = 0.1f
, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null)
{
TweenSlideIn(self, UISlideDirection.Top, moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset,
ease, callback);
}
public static void TweenSlideOutTop(this GObject self, float moveTime = 0.3f, float startFadeTimeRate = 0
, float alphaTime = 0.1f,
float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true,
Action callback = null)
{
TweenSlideOut(self, UISlideDirection.Top, moveTime, startFadeTimeRate, alphaTime, extraOffset, ease,
resetAfter, setInvisible, callback);
}
public static void TweenSlideInBottom(this GObject self, float moveTime = 0.35f, float startFadeTimeRate = 0.3f
, float startAlpha = 0, float alphaTime = 0.1f
, float extraOffset = 0f, EaseType ease = EaseType.CubicOut,
Action callback = null)
{
TweenSlideIn(self, UISlideDirection.Bottom, moveTime, startFadeTimeRate, startAlpha, alphaTime, extraOffset,
ease, callback);
}
public static void TweenSlideOutBottom(this GObject self, float moveTime = 0.3f, float startFadeTimeRate = 0
, float alphaTime = 0.1f,
float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true,
Action callback = null)
{
TweenSlideOut(self, UISlideDirection.Bottom, moveTime, startFadeTimeRate, alphaTime, extraOffset, ease,
resetAfter, setInvisible, callback);
}
public static void TweenSlideIn(this GObject self, UISlideDirection direction, float moveTime = 0.35f,
float startFadeTimeRate = 0.1f
, float startAlpha = 0, float alphaTime = 0.2f
, float extraOffset = 0f, EaseType ease = EaseType.QuadOut,
Action callback = null)
{
if (self == null || moveTime <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ori = self.position;
float startX = ori.x;
float startY = ori.y;
switch (direction)
{
case UISlideDirection.Left: startX = startX + (-self.width / 2) - Math.Max(0f, extraOffset); break;
case UISlideDirection.Right: startX = startX + (self.width / 2) + Math.Max(0f, extraOffset); break;
case UISlideDirection.Top: startY = startY + (-self.height / 2) - Math.Max(0f, extraOffset); break;
case UISlideDirection.Bottom: startY = startY + (self.height / 2) + Math.Max(0f, extraOffset); break;
}
self.visible = true;
self.alpha = startAlpha;
self.position = new Vector3(startX, startY, ori.z);
float startFadeTime = moveTime * startFadeTimeRate;
int remain = 3;
void Done()
{
if (--remain == 0) FinishAnimation(self);
}
GTweener moveTweener = (direction == UISlideDirection.Left || direction == UISlideDirection.Right)
? self.TweenMoveX(ori.x, moveTime)
: self.TweenMoveY(ori.y, moveTime);
moveTweener.SetEase(ease).OnComplete(Done);
self.TweenFade(startAlpha, startFadeTime).OnComplete(() =>
{
Done();
self.TweenFade(1, alphaTime).SetEase(EaseType.QuadOut).OnComplete(Done);
});
}
public static void TweenSlideOut(this GObject self, UISlideDirection direction, float moveTime = 0.35f,
float startFadeTimeRate = 0.1f
, float alphaTime = 0.2f,
float extraOffset = 0f, EaseType ease = EaseType.QuadIn,
bool resetAfter = true, bool setInvisible = true,
Action callback = null)
{
if (self == null || moveTime <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ori = self.position;
float endX = ori.x;
float endY = ori.y;
switch (direction)
{
case UISlideDirection.Left: endX = endX + (-self.width / 2) - Math.Max(0f, extraOffset); break;
case UISlideDirection.Right: endX = endX + (self.width / 2) + Math.Max(0f, extraOffset); break;
case UISlideDirection.Top: endY = endX + (-self.height / 2) - Math.Max(0f, extraOffset); break;
case UISlideDirection.Bottom: endY = endX + (self.height / 2) + Math.Max(0f, extraOffset); break;
}
float startAlpha = self.alpha;
float startFadeTime = moveTime * startFadeTimeRate;
int remain = 3;
void Done()
{
if (--remain == 0)
{
if (resetAfter) self.position = ori;
if (setInvisible) self.visible = false;
FinishAnimation(self);
}
}
GTweener moveTweener = (direction == UISlideDirection.Left || direction == UISlideDirection.Right)
? self.TweenMoveX(endX, moveTime)
: self.TweenMoveY(endY, moveTime);
moveTweener.SetEase(ease).OnComplete(Done);
self.TweenFade(startAlpha, startFadeTime).OnComplete(() =>
{
Done();
self.TweenFade(0, alphaTime).SetEase(EaseType.QuadOut).OnComplete(Done);
});
}
public static void TweenBounceShow(this GObject self, float duration = 0.4f, Action callback = null,
float fromYOffset = -100f)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ori = self.position;
self.visible = true;
self.position = new Vector3(ori.x, ori.y + fromYOffset, ori.z);
self.TweenMoveY(ori.y, duration).SetEase(EaseType.BounceOut).OnComplete(() => { FinishAnimation(self); });
}
public static void TweenBounceHide(this GObject self, float duration = 0.25f, Action callback = null,
float toYOffset = 100f, bool resetAfter = true, bool setInvisible = true)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ori = self.position;
self.TweenMoveY(ori.y + toYOffset, duration).SetEase(EaseType.QuadIn).OnComplete(() =>
{
if (resetAfter) self.position = ori;
if (setInvisible) self.visible = false;
FinishAnimation(self);
});
}
public static void TweenRotateShow(this GObject self, float duration = 0.2f, Action callback = null,
float fromRotation = -90f, EaseType ease = EaseType.BackOut)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
float ori = self.rotation;
self.visible = true;
self.rotation = fromRotation;
self.TweenRotate(ori, duration).SetEase(ease).OnComplete(() => { FinishAnimation(self); });
}
public static void TweenRotateHide(this GObject self, float duration = 0.2f, Action callback = null,
float toRotation = -90f, EaseType ease = EaseType.QuadIn, bool resetAfter = true, bool setInvisible = true)
{
if (self == null || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
float ori = self.rotation;
self.TweenRotate(toRotation, duration).SetEase(ease).OnComplete(() =>
{
if (resetAfter) self.rotation = ori;
if (setInvisible) self.visible = false;
FinishAnimation(self);
});
}
public static void TweenShake(this GObject self, float duration = 0.4f, Action callback = null,
float amplitude = 12f, bool horizontal = true, int vibrato = 6)
{
if (self == null || vibrato <= 0 || amplitude <= 0f || duration <= 0f)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
var ori = self.position;
float single = duration / (vibrato * 2f);
var end = horizontal
? new Vector3(ori.x + amplitude, ori.y, ori.z)
: new Vector3(ori.x, ori.y + amplitude, ori.z);
self.TweenMove(end, single).SetEase(EaseType.Linear).SetRepeat(vibrato * 2, true).OnComplete(() =>
{
self.position = ori;
FinishAnimation(self);
});
}
public static void TweenShakeShow(this GObject self, float durationScale = 0.2f, float ScaleStart = 0.3f,
float ScaleEnd = 1f, int shake = 4,
float shakeRotation = 18f, float duration = 1, Action callback = null)
{
if (self == null)
{
callback?.Invoke();
return;
}
StartNewAnimation(self, callback);
int remain = 4;
void Done()
{
if (--remain == 0)
{
FinishAnimation(self);
}
}
self.scale = Vector2.one * ScaleStart;
self.rotation = -shakeRotation;
float scaleEndTime = 0.2f;
float rotaEndTime = 0.1f;
float allIns = durationScale + scaleEndTime + rotaEndTime;
duration = allIns > duration ? allIns : duration;
float rotaTime = (duration - durationScale - scaleEndTime - rotaEndTime) / shake;
self.TweenScale(Vector2.one * ScaleEnd * 1.1f, durationScale)
.OnComplete(() =>
{
FinishAnimation(self);
self.TweenRotate(shakeRotation, rotaTime).SetRepeat(shake, true)
.OnComplete(() =>
{
FinishAnimation(self);
self.TweenRotate(0, rotaEndTime).OnComplete(() =>
{
FinishAnimation(self);
self.TweenScale(Vector2.one * ScaleEnd, scaleEndTime).OnComplete(() =>
{
FinishAnimation(self);
});
});
});
});
}
#endregion
}
}

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guid: d0b1d4565de947b99f0a88d7753e8897
timeCreated: 1770172925

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fileFormatVersion: 2
guid: 553ce3a74f9346a2967b868fc9dec118
timeCreated: 1683269938

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namespace NBC
{
internal static class UIRunner
{
#region Static
public static readonly Runner Def = new Runner();
public static void Update()
{
Def.Process();
}
#endregion
}
}

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guid: 43f3556ed98c4f62bcb1711410d01868
timeCreated: 1683269953