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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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namespace NBC.Asset.Editor
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{
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[Id(TaskId.BuildBundle)]
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public class BuildBundleTask : BuildTask
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{
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private BuildContext _context;
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public override void Run(BuildContext context)
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{
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_context = context;
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var bundleDataList = _context.GenBundles();
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List<AssetBundleBuild> builds = _context.GetAssetBundleBuilds();
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EditUtil.CreateDirectory(BuildSettings.PlatformCachePath);
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var manifest = BuildAssetBundles(BuildSettings.PlatformCachePath, builds.ToArray(),
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BuildAssetBundleOptions.ChunkBasedCompression, EditorUserBuildSettings.activeBuildTarget);
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if (manifest != null)
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{
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var bundles = manifest.GetAllAssetBundles();
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foreach (var bundleName in bundles)
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{
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var bundle = _context.GetBundle(bundleName);
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if (bundle != null)
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{
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var path = BuildSettings.GetCachePath(bundleName);
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var hash = Util.ComputeHash(path);
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bundle.Dependencies = manifest.GetAllDependencies(bundleName);
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bundle.Hash = hash;
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bundle.Size = Util.GetFileSize(path);
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}
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}
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}
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Histories.AddHistory(bundleDataList);
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_context.SaveBundles();
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}
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private static AssetBundleManifest BuildAssetBundles(string outputPath, AssetBundleBuild[] builds,
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BuildAssetBundleOptions options, BuildTarget target)
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{
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var manifest = BuildPipeline.BuildAssetBundles(outputPath, builds, options, target);
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return manifest;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 2ed116b0b33144cb94cb189f4234f0ca
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timeCreated: 1675823335
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11
Assets/Scripts/NBC/Asset/Editor/Builder/Tasks/BuildTask.cs
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11
Assets/Scripts/NBC/Asset/Editor/Builder/Tasks/BuildTask.cs
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@@ -0,0 +1,11 @@
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using System;
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namespace NBC.Asset.Editor
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{
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public abstract class BuildTask
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{
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public abstract void Run(BuildContext context);
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 4a28b318de2d45ef886f30fc4d1ffac9
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timeCreated: 1675822432
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@@ -0,0 +1,24 @@
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using System.IO;
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using UnityEditor;
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using UnityEditor.EditorTools;
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using UnityEngine;
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namespace NBC.Asset.Editor
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{
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[Id(TaskId.CopyToStreamingAssets)]
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public class CopyToStreamingAssets : BuildTask
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{
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public override void Run(BuildContext context)
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{
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var last = HistoryUtil.GetLastVersionHistory();
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if (last != null)
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{
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last.CopyToStreamingAssets();
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}
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else
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{
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Debug.LogError("copy version is null,version history is null");
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}
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 2af47d5da6e844ce97d51af3a3ded489
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timeCreated: 1675845425
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@@ -0,0 +1,76 @@
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace NBC.Asset.Editor
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{
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/// <summary>
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/// 将生成的版本保存为可用的历史记录
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/// </summary>
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[Id(TaskId.CopyVersionBundle)]
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public class CopyVersionBundleTask : BuildTask
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{
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private Dictionary<string, string> _copyPaths = new Dictionary<string, string>();
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public override void Run(BuildContext context)
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{
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TryCopy();
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}
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private void TryCopy()
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{
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var versionPath = BuildSettings.GetCachePath(Const.VersionFileName);
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var versionData = Util.ReadJson<VersionData>(versionPath);
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if (IsChange(versionData))
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{
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var versionPackagePath = BuildSettings.GetCachePath("packages.json");
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var lastHistoryData = Histories.LastHistoryData;
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_copyPaths.Add(versionPath, BuildSettings.GetBuildPath($"version_{lastHistoryData.Index}.json"));
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_copyPaths.Add(versionPackagePath, BuildSettings.GetBuildPath(versionData.NameHash));
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var versionPackageData = Util.ReadJson<VersionPackageData>(versionPackagePath);
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foreach (var package in versionPackageData.Packages)
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{
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foreach (var bundle in package.Bundles)
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{
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var bundleNameAddHash = Util.NameAddHash(bundle.Name, bundle.Hash);
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_copyPaths.Add(BuildSettings.GetCachePath(bundle.Name),
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BuildSettings.GetBuildPath(bundleNameAddHash));
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}
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}
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CopyAll();
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}
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}
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private void CopyAll()
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{
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foreach (var path in _copyPaths.Keys)
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{
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var toPath = _copyPaths[path];
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if (File.Exists(path))
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{
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EditUtil.CreateDirectory(Path.GetDirectoryName(toPath));
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if (File.Exists(toPath)) File.Delete(toPath);
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File.Copy(path, toPath);
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}
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}
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}
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private bool IsChange(VersionData versionData)
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{
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var lastVersionData = Histories.GetLastVersion();
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if (lastVersionData != null)
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{
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if (versionData.Size != lastVersionData.Size || versionData.Hash != lastVersionData.Hash)
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{
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return true;
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}
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return false;
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}
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return true;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 8f706081edbe481ea7e727651d531e0a
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timeCreated: 1675823749
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66
Assets/Scripts/NBC/Asset/Editor/Builder/Tasks/GatherTask.cs
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66
Assets/Scripts/NBC/Asset/Editor/Builder/Tasks/GatherTask.cs
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using System;
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using System.Linq;
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namespace NBC.Asset.Editor
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{
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[Id(TaskId.Gather)]
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public class GatherTask : BuildTask
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{
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private BuildContext _context;
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public override void Run(BuildContext context)
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{
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_context = context;
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GatherAllAssets();
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_context.SaveAssets();
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}
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public void GatherAllAssets()
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{
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var packages = CollectorSetting.Instance.Packages;
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foreach (var package in packages)
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{
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if (!package.Enable) continue;
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foreach (var group in package.Groups)
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{
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if (group.FilterEnum != FilterEnum.Custom)
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{
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group.Filter = group.FilterEnum == FilterEnum.All ? "*" : $"t:{group.FilterEnum}";
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}
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else if (string.IsNullOrEmpty(group.Filter))
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{
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group.Filter = "*";
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}
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if (!group.Enable) continue;
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var assets = GatherGroupAssets(package, group);
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_context.Add(group, assets.ToList());
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}
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}
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foreach (var package in packages)
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{
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foreach (var group in package.Groups)
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{
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var tag = group.Tags;
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if (string.IsNullOrEmpty(tag)) continue;
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var arr = tag.Split(",");
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foreach (var s in arr)
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{
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if (!string.IsNullOrEmpty(s))
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{
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Defs.AddTag(s);
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}
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}
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}
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}
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}
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private BuildAsset[] GatherGroupAssets(PackageConfig packageConfig, GroupConfig groupConfig)
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{
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if (groupConfig.Collectors == null || groupConfig.Collectors.Count == 0) return Array.Empty<BuildAsset>();
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return Builder.GatherAsset(packageConfig, groupConfig);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 79738d555c83467c954f240b9f3b0d00
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timeCreated: 1675823940
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@@ -0,0 +1,82 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace NBC.Asset.Editor
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{
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/// <summary>
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/// 生成打包的清单文件
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/// </summary>
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[Id(TaskId.GenPackageData)]
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public class GenPackageDataTask : BuildTask
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{
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private BuildContext _context;
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public override void Run(BuildContext context)
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{
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_context = context;
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BuildPackagesData();
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}
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private void BuildPackagesData()
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{
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Dictionary<string, BuildPackage> dictionary = new Dictionary<string, BuildPackage>();
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foreach (var bundle in _context.Bundles)
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{
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var package = Path.GetDirectoryName(bundle.Name);
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if (string.IsNullOrEmpty(package)) continue;
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if (!dictionary.TryGetValue(package, out var buildPackage))
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{
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buildPackage = new BuildPackage
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{
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Name = package,
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};
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dictionary[package] = buildPackage;
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}
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buildPackage.Bundles.Add(bundle);
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}
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var packages = CollectorSetting.Instance.Packages;
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foreach (var key in dictionary.Keys)
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{
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var p = packages.Find(p => p.Name == key);
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var package = dictionary[key];
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package.Size = package.Bundles.Sum(b => b.Size);
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package.Def = p.Default ? 1 : 0;
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var savePath = BuildSettings.GetCachePath($"{key}.json");
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Util.WriteJson(package, savePath);
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}
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// var packages = CollectorSetting.Instance.Packages;
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// foreach (var key in dictionary.Keys)
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// {
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// var value = dictionary[key];
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// var packageData = value.ToPackagesData();
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// var savePath = BuildSettings.GetCachePath($"{key}.json");
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// Util.WriteJson(packageData, savePath);
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// }
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//
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// foreach (var key in dictionary.Keys)
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// {
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// var p = packages.Find(p => p.Name == key);
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// var packPath = BuildSettings.GetCachePath($"{key}.json");
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// VersionPackagesData versionPackagesData = new VersionPackagesData
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// {
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// Ver = DateTimeOffset.Now.ToUnixTimeSeconds().ToString(),
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// Def = p.Default ? 1 : 0,
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// Name = key,
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// Hash = Util.ComputeHash(packPath),
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// Size = Util.GetFileSize(packPath)
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// };
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// versionData.Packages.Add(versionPackagesData);
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// }
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//
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// var versionSavePath = BuildSettings.GetCachePath("version.json");
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// versionData.AppVer = UnityEditor.PlayerSettings.bundleVersion;
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// versionData.BuildTime = DateTimeOffset.Now.ToUnixTimeSeconds();
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// Util.WriteJson(versionData, versionSavePath);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 9dca3963bf3d46f8a3734326ef1cfd1a
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timeCreated: 1680321963
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@@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace NBC.Asset.Editor
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{
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[Id(TaskId.GenVersionData)]
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public class GenVersionDataTask : BuildTask
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{
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private BuildContext _context;
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public override void Run(BuildContext context)
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{
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_context = context;
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BuildVersionData();
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}
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private void BuildVersionData()
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{
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VersionData versionData = new VersionData();
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var versionPackageData = new VersionPackageData();
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var packages = CollectorSetting.Instance.Packages;
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// Dictionary<string, PackageTempData> dictionary = new Dictionary<string, PackageTempData>();
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foreach (var package in packages)
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{
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var packPath = BuildSettings.GetCachePath($"{package.Name}.json");
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var buildPackage = Util.ReadJson<BuildPackage>(packPath);
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if (buildPackage != null)
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{
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var packageData = buildPackage.ToPackagesData();
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versionPackageData.Packages.Add(packageData);
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}
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}
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var versionPackagesPath = BuildSettings.GetCachePath("packages.json");
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Util.WriteJson(versionPackageData, versionPackagesPath);
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versionData.Hash = Util.ComputeHash(versionPackagesPath);
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versionData.Size = Util.GetFileSize(versionPackagesPath);
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var versionSavePath = BuildSettings.GetCachePath(Const.VersionFileName);
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versionData.AppVer = UnityEditor.PlayerSettings.bundleVersion;
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versionData.BuildTime = DateTimeOffset.Now.ToUnixTimeSeconds();
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Util.WriteJson(versionData, versionSavePath);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 9b4670cdc7f941558a69023329f42de2
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timeCreated: 1675837362
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Reference in New Issue
Block a user