首次提交
This commit is contained in:
157
Assets/Scripts/Editor/FairyGUI/UIPanelEditor.cs
Normal file
157
Assets/Scripts/Editor/FairyGUI/UIPanelEditor.cs
Normal file
@@ -0,0 +1,157 @@
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
|
||||
namespace FairyGUIEditor
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
[CustomEditor(typeof(FairyGUI.UIPanel))]
|
||||
public class UIPanelEditor : Editor
|
||||
{
|
||||
SerializedProperty packageName;
|
||||
SerializedProperty componentName;
|
||||
SerializedProperty packagePath;
|
||||
SerializedProperty renderMode;
|
||||
SerializedProperty renderCamera;
|
||||
SerializedProperty sortingOrder;
|
||||
SerializedProperty position;
|
||||
SerializedProperty scale;
|
||||
SerializedProperty rotation;
|
||||
SerializedProperty fairyBatching;
|
||||
SerializedProperty fitScreen;
|
||||
SerializedProperty touchDisabled;
|
||||
SerializedProperty hitTestMode;
|
||||
SerializedProperty setNativeChildrenOrder;
|
||||
|
||||
string[] propertyToExclude;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
packageName = serializedObject.FindProperty("packageName");
|
||||
componentName = serializedObject.FindProperty("componentName");
|
||||
packagePath = serializedObject.FindProperty("packagePath");
|
||||
renderMode = serializedObject.FindProperty("renderMode");
|
||||
renderCamera = serializedObject.FindProperty("renderCamera");
|
||||
sortingOrder = serializedObject.FindProperty("sortingOrder");
|
||||
position = serializedObject.FindProperty("position");
|
||||
scale = serializedObject.FindProperty("scale");
|
||||
rotation = serializedObject.FindProperty("rotation");
|
||||
fairyBatching = serializedObject.FindProperty("fairyBatching");
|
||||
fitScreen = serializedObject.FindProperty("fitScreen");
|
||||
touchDisabled = serializedObject.FindProperty("touchDisabled");
|
||||
hitTestMode = serializedObject.FindProperty("hitTestMode");
|
||||
setNativeChildrenOrder = serializedObject.FindProperty("setNativeChildrenOrder");
|
||||
|
||||
|
||||
propertyToExclude = new string[] { "m_Script", "packageName", "componentName", "packagePath", "renderMode",
|
||||
"renderCamera", "sortingOrder", "position", "scale", "rotation", "fairyBatching", "fitScreen","touchDisabled",
|
||||
"hitTestMode","cachedUISize","setNativeChildrenOrder"
|
||||
};
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
serializedObject.Update();
|
||||
|
||||
FairyGUI.UIPanel panel = target as FairyGUI.UIPanel;
|
||||
|
||||
DrawPropertiesExcluding(serializedObject, propertyToExclude);
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.PrefixLabel("Package Name");
|
||||
if (GUILayout.Button(packageName.stringValue, "ObjectField"))
|
||||
EditorWindow.GetWindow<PackagesWindow>(true, "Select a UI Component").SetSelection(packageName.stringValue, componentName.stringValue);
|
||||
|
||||
if (GUILayout.Button("Clear", GUILayout.Width(50)))
|
||||
{
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
bool isPrefab = PrefabUtility.GetPrefabAssetType(panel) != PrefabAssetType.NotAPrefab;
|
||||
#else
|
||||
bool isPrefab = PrefabUtility.GetPrefabType(panel) == PrefabType.Prefab;
|
||||
#endif
|
||||
panel.SendMessage("OnUpdateSource", new object[] { null, null, null, !isPrefab });
|
||||
|
||||
EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.PrefixLabel("Component Name");
|
||||
if (GUILayout.Button(componentName.stringValue, "ObjectField"))
|
||||
EditorWindow.GetWindow<PackagesWindow>(true, "Select a UI Component").SetSelection(packageName.stringValue, componentName.stringValue);
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.PrefixLabel("Package Path");
|
||||
EditorGUILayout.LabelField(packagePath.stringValue, (GUIStyle)"helpbox");
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
if (Application.isPlaying)
|
||||
EditorGUILayout.EnumPopup("Render Mode", panel.container.renderMode);
|
||||
else
|
||||
EditorGUILayout.PropertyField(renderMode);
|
||||
if ((RenderMode)renderMode.enumValueIndex != RenderMode.ScreenSpaceOverlay)
|
||||
EditorGUILayout.PropertyField(renderCamera);
|
||||
|
||||
int oldSortingOrder = panel.sortingOrder;
|
||||
EditorGUILayout.PropertyField(sortingOrder);
|
||||
EditorGUILayout.PropertyField(fairyBatching);
|
||||
EditorGUILayout.PropertyField(hitTestMode);
|
||||
EditorGUILayout.PropertyField(touchDisabled);
|
||||
EditorGUILayout.PropertyField(setNativeChildrenOrder);
|
||||
EditorGUILayout.Separator();
|
||||
EditorGUILayout.LabelField("UI Transform", (GUIStyle)"OL Title");
|
||||
EditorGUILayout.Separator();
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(position);
|
||||
EditorGUILayout.PropertyField(rotation);
|
||||
EditorGUILayout.PropertyField(scale);
|
||||
EditorGUILayout.Space();
|
||||
|
||||
FairyGUI.FitScreen oldFitScreen = (FairyGUI.FitScreen)fitScreen.enumValueIndex;
|
||||
EditorGUILayout.PropertyField(fitScreen);
|
||||
|
||||
if (serializedObject.ApplyModifiedProperties())
|
||||
{
|
||||
#if UNITY_2018_3_OR_NEWER
|
||||
bool isPrefab = PrefabUtility.GetPrefabAssetType(panel) != PrefabAssetType.NotAPrefab;
|
||||
#else
|
||||
bool isPrefab = PrefabUtility.GetPrefabType(panel) == PrefabType.Prefab;
|
||||
#endif
|
||||
if (!isPrefab)
|
||||
{
|
||||
panel.ApplyModifiedProperties(sortingOrder.intValue != oldSortingOrder, (FairyGUI.FitScreen)fitScreen.enumValueIndex != oldFitScreen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OnSceneGUI()
|
||||
{
|
||||
FairyGUI.UIPanel panel = (target as FairyGUI.UIPanel);
|
||||
if (panel.container == null)
|
||||
return;
|
||||
|
||||
Vector3 pos = panel.GetUIWorldPosition();
|
||||
float sizeFactor = HandleUtility.GetHandleSize(pos);
|
||||
#if UNITY_2022_2_OR_NEWER
|
||||
Vector3 newPos = Handles.FreeMoveHandle(pos, sizeFactor, Vector3.one, Handles.ArrowHandleCap);
|
||||
#elif UNITY_2017_1_OR_NEWER
|
||||
Vector3 newPos = Handles.FreeMoveHandle(pos, Quaternion.identity, sizeFactor, Vector3.one, Handles.ArrowHandleCap);
|
||||
#else
|
||||
Vector3 newPos = Handles.FreeMoveHandle(pos, Quaternion.identity, sizeFactor, Vector3.one, Handles.ArrowCap);
|
||||
#endif
|
||||
if (newPos != pos)
|
||||
{
|
||||
Vector2 v1 = HandleUtility.WorldToGUIPoint(pos);
|
||||
Vector2 v2 = HandleUtility.WorldToGUIPoint(newPos);
|
||||
Vector3 delta = v2 - v1;
|
||||
delta.x = (int)delta.x;
|
||||
delta.y = (int)delta.y;
|
||||
|
||||
panel.MoveUI(delta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user