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Bob.Song
2026-03-05 18:07:55 +08:00
commit e125bb869e
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using System;
using UnityEngine;
namespace NBF
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, Inherited = true, AllowMultiple = true)]
public class ShowIconAttribute : PropertyAttribute
{
public readonly string icon;
public ShowIconAttribute(string icon) => this.icon = icon;
}
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, Inherited = true, AllowMultiple = true)]
public class OpCountAttribute : PropertyAttribute
{
public readonly int count;
public OpCountAttribute(int count) => this.count = count;
}
}