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76
Assets/Scripts/Common/Utils/ItemHelper.cs
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76
Assets/Scripts/Common/Utils/ItemHelper.cs
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using System.IO;
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using FairyGUI;
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using NBC;
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using UnityEngine;
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namespace NBF.Utils
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{
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public static class ItemHelper
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{
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public static string GetFullModelPath(this cfg.Item config)
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{
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//Assets/ResRaw/gfx/hooks/alliance/c_hook_20789_20794/c_hook_20789.prefab
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return $"Assets/ResRaw/gfx/{config.Model}.prefab"; //Path.Combine("Assets/ResRaw/gfx", config.Model);
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}
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public static ItemType GetItemType(this int id)
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{
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return (ItemType)(id / 10000);
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}
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public static ItemType GetItemType(this uint id)
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{
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return (ItemType)(id / 10000);
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}
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public static string GetName(this int id)
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{
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return Lan.Get($"Name_{id}");
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}
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public static string GetDesc(this int id)
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{
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return Lan.Get($"Desc_{id}");
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}
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public static string GetIcon(this int id)
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{
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//Assets/Resources/Icons/baitfrog.png
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////$"Icons/{id}";
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return UIPackage.GetItemURL(UIDef.Pack.CommonIcon, id.ToString());
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}
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public static void SetIcon(this GLoader loader, int id)
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{
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loader.url = id.GetIcon();
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}
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public static void SetIcon(this GComponent loader, int id)
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{
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loader.icon = id.GetIcon();
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}
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#region 品质相关
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public static Color QualityColor0 = new Color(1, 1, 1, 0);
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public static Color QualityColor1 = new Color(96 / 255f, 160 / 255f, 224 / 255f, 1);
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public static Color QualityColor2 = new Color(0 / 255f, 138 / 255f, 255 / 255f, 1);
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public static Color QualityColor3 = new Color(126 / 255f, 0 / 255f, 255 / 255f, 1);
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public static Color QualityColor4 = new Color(220 / 255f, 50 / 255f, 50 / 255f, 1);
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public static Color QualityColor5 = new Color(255 / 255f, 108 / 255f, 0 / 255f, 1);
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public static Color GetItemQualityColor(int quality)
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{
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return quality switch
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{
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1 => QualityColor1,
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2 => QualityColor2,
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3 => QualityColor3,
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4 => QualityColor4,
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5 => QualityColor5,
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_ => QualityColor0
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};
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}
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#endregion
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}
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}
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