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using UnityEngine;
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using UnityEngine.Rendering.PostProcessing;
|
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namespace Ilumisoft.GraphicsControl.Rendering
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{
|
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[RequireComponent(typeof(PostProcessVolume))]
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public class PostProcessSettingsApplierBuiltIn : GraphicSettingsApplier
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{
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PostProcessVolume PostProcessVolume { get; set; }
|
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GraphicSettingsManager GraphicSettingsManager { get; set; }
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private void Awake()
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{
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GraphicSettingsManager = FindObjectOfType<GraphicSettingsManager>();
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PostProcessVolume = GetComponent<PostProcessVolume>();
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}
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void Start()
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{
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ApplySettings();
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}
|
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public override void ApplySettings()
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{
|
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ApplySetting<BloomSetting, Bloom>();
|
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ApplySetting<GrainSetting, Grain>();
|
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ApplySetting<MotionBlurSetting, MotionBlur>();
|
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ApplySetting<AmbientOcclusionSetting, AmbientOcclusion>();
|
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ApplySetting<ChromaticAberrationSetting, ChromaticAberration>();
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}
|
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|
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void ApplySetting<TGraphicSetting, TPostProcessEffect>()
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where TGraphicSetting : ToggleGraphicSetting
|
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where TPostProcessEffect : PostProcessEffectSettings
|
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{
|
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// Settings cannot be applied when no profile has been set
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if (PostProcessVolume.profile == null)
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{
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return;
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}
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// Try to get the effect and the settings and enable/disable effect depending on the settings
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if (PostProcessVolume.profile.TryGetSettings<TPostProcessEffect>(out var effect) &&
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GraphicSettingsManager.TryGet<TGraphicSetting>(out var setting))
|
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{
|
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effect.enabled.value = setting.IsEnabled();
|
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}
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}
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}
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}
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using System.Collections;
|
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using UnityEngine;
|
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|
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namespace Ilumisoft.GraphicsControl
|
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{
|
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/// <summary>
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/// Applies global <see cref="GraphicSetting"/>'s like the resolution, vsync and general quality settings (if they have been added to the <see cref="GraphicSettingsManager"/>.
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/// </summary>
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[DisallowMultipleComponent]
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[AddComponentMenu("Graphics Control/Global Settings Applier")]
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public class GlobalSettingsApplier : GraphicSettingsApplier
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{
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public override void ApplySettings()
|
||||
{
|
||||
ApplyScreenSettings();
|
||||
ApplyQuality();
|
||||
ApplyVSync();
|
||||
}
|
||||
|
||||
void ApplyScreenSettings()
|
||||
{
|
||||
// Get the current resolution and fullscreen mode
|
||||
var resolution = Screen.currentResolution;
|
||||
var fullScreenMode = Screen.fullScreenMode;
|
||||
|
||||
// Get the selected resolution setting
|
||||
if (TryGetSetting<ResolutionSetting>(out var resolutionSetting))
|
||||
{
|
||||
resolution = resolutionSetting.GetSelectedOption();
|
||||
}
|
||||
|
||||
// Get the selected fullscreen mode setting
|
||||
if (TryGetSetting<FullScreenModeSetting>(out var fullScreenModeSetting))
|
||||
{
|
||||
fullScreenMode = fullScreenModeSetting.GetSelectedOption();
|
||||
}
|
||||
|
||||
// If any of the settings is available apply resolution/fullScreenMode (if neither ResolutionSetting or FullScreenModeSetting is available, no update is required)
|
||||
if (resolutionSetting != null || fullScreenModeSetting != null)
|
||||
{
|
||||
Screen.SetResolution(resolution.width, resolution.height, fullScreenMode);
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyVSync()
|
||||
{
|
||||
if (TryGetSetting<VSyncSetting>(out var setting))
|
||||
{
|
||||
bool isEnabled = setting.GetSelectedOption();
|
||||
|
||||
QualitySettings.vSyncCount = isEnabled ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyQuality()
|
||||
{
|
||||
if (TryGetSetting<QualitySetting>(out var setting))
|
||||
{
|
||||
int qualityLevel = setting.GetSelectedOption();
|
||||
|
||||
QualitySettings.SetQualityLevel(qualityLevel);
|
||||
}
|
||||
}
|
||||
|
||||
bool TryGetSetting<T>(out T setting) where T : GraphicSetting
|
||||
{
|
||||
return GraphicSettingsManager.Instance.TryGet(out setting);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 954b3a7630ee6b84680bd1ae3c6b9393
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||||
MonoImporter:
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externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 511d86b6354e6d6408dff5c757484b7f, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a1ee97a15c825e4a88d95ed3b1939ae
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Ilumisoft.GraphicsControl.URP",
|
||||
"rootNamespace": "",
|
||||
"references": [
|
||||
"Ilumisoft.GraphicsControl",
|
||||
"Unity.RenderPipelines.Core.Runtime",
|
||||
"Unity.RenderPipelines.Universal.Runtime"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [
|
||||
"POST_PROCESSING_URP"
|
||||
],
|
||||
"versionDefines": [
|
||||
{
|
||||
"name": "com.unity.render-pipelines.universal",
|
||||
"expression": "1.0.0",
|
||||
"define": "POST_PROCESSING_URP"
|
||||
}
|
||||
],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43db925e0ab44994eb47f5daa359ecae
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Rendering;
|
||||
using UnityEngine.Rendering.Universal;
|
||||
|
||||
namespace Ilumisoft.GraphicsControl.Rendering.Universal
|
||||
{
|
||||
[RequireComponent(typeof(Volume))]
|
||||
public class PostProcessSettingsApplierURP : GraphicSettingsApplier
|
||||
{
|
||||
Volume PostProcessVolume { get; set; }
|
||||
|
||||
GraphicSettingsManager GraphicSettingsManager { get; set; }
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
GraphicSettingsManager = FindObjectOfType<GraphicSettingsManager>();
|
||||
PostProcessVolume = GetComponent<Volume>();
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
ApplySettings();
|
||||
}
|
||||
|
||||
public override void ApplySettings()
|
||||
{
|
||||
ApplySetting<BloomSetting, Bloom>();
|
||||
ApplySetting<GrainSetting, FilmGrain>();
|
||||
ApplySetting<MotionBlurSetting, MotionBlur>();
|
||||
ApplySetting<ChromaticAberrationSetting, ChromaticAberration>();
|
||||
}
|
||||
|
||||
void ApplySetting<TGraphicSetting, TPostProcessEffect>()
|
||||
where TGraphicSetting : ToggleGraphicSetting
|
||||
where TPostProcessEffect : VolumeComponent
|
||||
{
|
||||
// Settings cannot be applied when no profile has been set
|
||||
if (PostProcessVolume.profile == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Try to get the effect and the settings and enable/disable effect depending on the settings
|
||||
if (PostProcessVolume.profile.TryGet<TPostProcessEffect>(out var effect) &&
|
||||
GraphicSettingsManager.TryGet<TGraphicSetting>(out var setting))
|
||||
{
|
||||
effect.active = setting.IsEnabled();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad76d02bedb82f341b59136a9c970d17
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 511d86b6354e6d6408dff5c757484b7f, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb015b73c5432c74bb8c7a98910b5687
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,39 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ilumisoft.GraphicsControl
|
||||
{
|
||||
[CreateAssetMenu(menuName = "Gaphics Control/Configuration", fileName = "Configuration")]
|
||||
public class Configuration : ScriptableObject
|
||||
{
|
||||
public const string ConfigurationPath = "Ilumisoft/Graphics Control/Configuration";
|
||||
|
||||
[Header("Prefabs")]
|
||||
public GameObject GraphicSettingsManager;
|
||||
|
||||
[Tooltip("Automatically creates a persistent instance of the Graphic Settings Manager at startup when enabled")]
|
||||
public bool AutoCreate = true;
|
||||
|
||||
public GameObject GraphicSettingsPanel;
|
||||
|
||||
public static Configuration Find()
|
||||
{
|
||||
var result = Resources.Load<Configuration>(ConfigurationPath);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||
static void Initialize()
|
||||
{
|
||||
var configuration = Find();
|
||||
|
||||
// Automatically create the Graphic Settings Manager at startup
|
||||
if(configuration.AutoCreate && configuration.GraphicSettingsManager !=null)
|
||||
{
|
||||
var instance = Instantiate(configuration.GraphicSettingsManager);
|
||||
instance.name = configuration.GraphicSettingsManager.name;
|
||||
DontDestroyOnLoad(instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 295992f08e41b134b92787aaf7435315
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,20 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ilumisoft.GraphicsControl
|
||||
{
|
||||
[RequireComponent(typeof(GraphicSettingsManager))]
|
||||
public abstract class GraphicSetting : MonoBehaviour, IGraphicSetting
|
||||
{
|
||||
protected GraphicSettingsStorage GraphicSettingsStorage { get; set; }
|
||||
|
||||
protected virtual void Awake()
|
||||
{
|
||||
GraphicSettingsStorage = GetComponent<GraphicSettingsStorage>();
|
||||
}
|
||||
|
||||
public abstract void Initialize();
|
||||
public abstract string GetSettingName();
|
||||
public abstract void LoadSetting();
|
||||
public abstract void SaveSetting();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7d941ca13646b6047959b3ecbb732da2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,28 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ilumisoft.GraphicsControl
|
||||
{
|
||||
/// <summary>
|
||||
/// Abstract base class for all <see cref="GraphicSettingsApplier"/>'s.
|
||||
/// </summary>
|
||||
public abstract class GraphicSettingsApplier : MonoBehaviour
|
||||
{
|
||||
protected virtual void OnEnable()
|
||||
{
|
||||
if (GraphicSettingsManager.Instance != null)
|
||||
{
|
||||
GraphicSettingsManager.Instance.Register(this);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnDisable()
|
||||
{
|
||||
if (GraphicSettingsManager.Instance != null)
|
||||
{
|
||||
GraphicSettingsManager.Instance.Unregister(this);
|
||||
}
|
||||
}
|
||||
|
||||
public abstract void ApplySettings();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 664d217953f234541af976eb1ea845c8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,34 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Ilumisoft.GraphicsControl
|
||||
{
|
||||
public abstract class GraphicSettingsManager : SingletonBehaviour<GraphicSettingsManager>
|
||||
{
|
||||
protected List<GraphicSettingsApplier> GraphicSettingsAppliers { get; set; } = new();
|
||||
|
||||
public abstract List<GraphicSetting> GetGraphicSettings();
|
||||
|
||||
public abstract T Get<T>() where T : GraphicSetting;
|
||||
|
||||
public abstract bool TryGet<T>(out T graphicSetting) where T : GraphicSetting;
|
||||
|
||||
public abstract void LoadSettings();
|
||||
|
||||
public abstract void SaveSettings();
|
||||
|
||||
public abstract void ApplySettings();
|
||||
|
||||
public void Register(GraphicSettingsApplier graphicSettingsApplier)
|
||||
{
|
||||
if(graphicSettingsApplier != null && !GraphicSettingsAppliers.Contains(graphicSettingsApplier))
|
||||
{
|
||||
GraphicSettingsAppliers.Add(graphicSettingsApplier);
|
||||
}
|
||||
}
|
||||
|
||||
public void Unregister(GraphicSettingsApplier graphicSettingsApplier)
|
||||
{
|
||||
GraphicSettingsAppliers.Remove(graphicSettingsApplier);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 09959d570680f234e97182aa1882ecaa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ilumisoft.GraphicsControl
|
||||
{
|
||||
public abstract class GraphicSettingsStorage : MonoBehaviour
|
||||
{
|
||||
public abstract bool GetBool(string key, bool defaultValue);
|
||||
public abstract float GetFloat(string key, float defaultValue);
|
||||
public abstract int GetInt(string key, int defaultValue);
|
||||
public abstract string GetString(string key, string defaultValue);
|
||||
public abstract void SetBool(string key, bool value);
|
||||
public abstract void SetFloat(string key, float value);
|
||||
public abstract void SetInt(string key, int value);
|
||||
public abstract void SetString(string key, string value);
|
||||
}
|
||||
}
|
||||