首次提交
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
using UnityEngine;
|
||||
using FairyGUI;
|
||||
|
||||
public class RenderTextureMain : MonoBehaviour
|
||||
{
|
||||
GComponent _mainView;
|
||||
Window3 _testWin;
|
||||
|
||||
void Start()
|
||||
{
|
||||
Application.targetFrameRate = 60;
|
||||
Stage.inst.onKeyDown.Add(OnKeyDown);
|
||||
|
||||
_mainView = this.GetComponent<UIPanel>().ui;
|
||||
|
||||
_testWin = new Window3();
|
||||
|
||||
_mainView.GetChild("n2").onClick.Add(() => { _testWin.Show(); });
|
||||
}
|
||||
|
||||
void OnKeyDown(EventContext context)
|
||||
{
|
||||
if (context.inputEvent.keyCode == KeyCode.Escape)
|
||||
{
|
||||
Application.Quit();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user