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This commit is contained in:
Bob.Song
2026-03-05 18:07:55 +08:00
commit e125bb869e
4534 changed files with 563920 additions and 0 deletions

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using UnityEngine;
using FairyGUI;
public class LoopListMain : MonoBehaviour
{
GComponent _mainView;
GList _list;
void Start()
{
Application.targetFrameRate = 60;
Stage.inst.onKeyDown.Add(OnKeyDown);
UIPackage.AddPackage("UI/LoopList");
_mainView = this.GetComponent<UIPanel>().ui;
_list = _mainView.GetChild("list").asList;
_list.SetVirtualAndLoop();
_list.itemRenderer = RenderListItem;
_list.numItems = 5;
_list.scrollPane.onScroll.Add(DoSpecialEffect);
DoSpecialEffect();
}
void DoSpecialEffect()
{
//change the scale according to the distance to middle
float midX = _list.scrollPane.posX + _list.viewWidth / 2;
int cnt = _list.numChildren;
for (int i = 0; i < cnt; i++)
{
GObject obj = _list.GetChildAt(i);
float dist = Mathf.Abs(midX - obj.x - obj.width / 2);
if (dist > obj.width) //no intersection
obj.SetScale(1, 1);
else
{
float ss = 1 + (1 - dist / obj.width) * 0.24f;
obj.SetScale(ss, ss);
}
}
_mainView.GetChild("n3").text = "" + ((_list.GetFirstChildInView() + 1) % _list.numItems);
}
void RenderListItem(int index, GObject obj)
{
GButton item = (GButton)obj;
item.SetPivot(0.5f, 0.5f);
item.icon = UIPackage.GetItemURL("LoopList", "n" + (index + 1));
}
void OnKeyDown(EventContext context)
{
if (context.inputEvent.keyCode == KeyCode.Escape)
{
Application.Quit();
}
}
}

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