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Bob.Song
2026-03-05 18:07:55 +08:00
commit e125bb869e
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using UnityEditor;
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace ES3Internal
{
[CustomEditor(typeof(ES3AutoSave))]
public class ES3AutoSaveEditor : Editor
{
public override void OnInspectorGUI()
{
if (target == null)
return;
if (GUILayout.Button("Manage Auto Save Settings"))
ES3Editor.ES3Window.InitAndShowAutoSave();
}
}
}