提交修改

This commit is contained in:
Bob.Song
2026-03-06 09:44:00 +08:00
parent e125bb869e
commit db7bc90fe2
3631 changed files with 9050 additions and 395938 deletions

View File

@@ -1,77 +0,0 @@
#if UNITY_WEBGL && FAIRYGUI_WEBGL_TEXT_INPUT
using System;
using System.Runtime.InteropServices;
using AOT;
using FairyGUI;
using UnityEngine;
public static class WebGLTextInput
{
static WebGLTextInput()
{
WebGLTextInputInit(OnInput, OnBlur);
}
public static void Start(InputTextField target)
{
WebGLTextInputSetText(target.text,
!target.textField.singleLine,
ColorUtility.ToHtmlStringRGBA(target.textFormat.color),
target.textFormat.size,
target.textFormat.font,
target.maxLength);
WebGLInput.captureAllKeyboardInput = false;
SyncTransform(target);
}
public static void Stop()
{
WebGLTextInputHide();
}
public static void SyncTransform(InputTextField target)
{
Rect rect = target.TransformRect(new Rect(0, 0, target.width, target.height), null);
rect.min = StageCamera.main.WorldToScreenPoint(rect.min);
rect.max = StageCamera.main.WorldToScreenPoint(rect.max);
rect.y = Screen.height - rect.y - rect.height;
WebGLTextInputShow(rect.x, rect.y, target.width, target.height,
rect.width / target.width, rect.height / target.height);
}
[MonoPInvokeCallback(typeof(Action<string>))]
static void OnInput(string value)
{
var focus = Stage.inst.focus as InputTextField;
if (focus != null)
focus.ReplaceText(value);
}
[MonoPInvokeCallback(typeof(Action))]
static void OnBlur()
{
WebGLInput.captureAllKeyboardInput = true;
var focus = Stage.inst.focus as InputTextField;
if (focus != null)
Stage.inst.SetFocus(null, true);
}
[DllImport("__Internal")]
public static extern void WebGLTextInputInit(Action<string> onInputCallback, Action onBlurCallback);
[DllImport("__Internal")]
public static extern void WebGLTextInputSetText(string text, bool multiline, string color, int fontSize, string fontFace, int maxLength);
[DllImport("__Internal")]
public static extern void WebGLTextInputShow(float x, float y, float width, float height, float scaleX, float scaleY);
[DllImport("__Internal")]
public static extern void WebGLTextInputHide();
}
#endif

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 13531b8bb4ecf47a995ffa3e9c54ab0c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,107 +0,0 @@
var WebGLTextInput = {
$canvasEle: null,
$containerEle: null,
$inputEle: null,
$textareaEle: null,
$callbacks: null,
WebGLTextInputInit: function (onInputCallback, onBlurCallback) {
callbacks = { onInputCallback: onInputCallback, onBlurCallback: onBlurCallback };
canvasEle = document.getElementById('unity-canvas');
},
WebGLTextInputSetText: function (text, multiline, color, fontSize, fontFace, maxLength) {
if (containerEle == null) {
InitInput(inputEle = document.createElement("input"));
InitInput(textareaEle = document.createElement("textarea"));
containerEle = document.createElement("div");
containerEle.style.cssText = "transform-origin:0 0;-webkit-transform-origin:0 0;-moz-transform-origin:0 0;-o-transform-origin:0 0;";
containerEle.style.position = "absolute";
containerEle.style.zIndex = '1E5';
containerEle.name = "WebGLTextInput";
canvasEle.parentElement.appendChild(containerEle);
}
inputEle.parentElement && (containerEle.removeChild(inputEle));
textareaEle.parentElement && (containerEle.removeChild(textareaEle));
var current = multiline ? textareaEle : inputEle;
containerEle.appendChild(current);
containerEle.style.display = "";
current.maxLength = maxLength <= 0 ? 1E5 : maxLength;
current.value = UTF8ToString(text);
current.style.color = color;
current.style.fontSize = fontSize + 'px';
current.style.fontFamily = fontFace;
current.focus();
},
WebGLTextInputShow: function (x, y, width, height, scaleX, scaleY) {
containerEle.style.top = y + "px";
containerEle.style.left = x + "px";
containerEle.style.width = width + "px";
containerEle.style.height = height + "px";
containerEle.style.transform = "scale(" + scaleX + "," + scaleY + ")";
},
WebGLTextInputHide: function () {
containerEle.style.display = "none";
},
$InitInput: function (input) {
var style = input.style;
style.position = "absolute";
style.width = "100%";
style.height = "100%";
style.overflow = "hidden";
style.resize = 'none';
style.backgroundColor = 'transparent';
style.border = 'none';
style.outline = 'none';
var t = callbacks;
input.addEventListener('input', function () {
var returnStr = input.value;
var bufferSize = lengthBytesUTF8(returnStr) + 1;
var buffer = _malloc(bufferSize);
stringToUTF8(returnStr, buffer, bufferSize);
dynCall("vi", t.onInputCallback, [buffer]);
});
input.addEventListener('blur', function () {
if (input.parentElement)
input.parentElement.style.display = "none";
dynCall("v", t.onBlurCallback);
});
if (input.tagName == "INPUT") {
input.addEventListener('keydown', function (e) {
if ((e.which && e.which === 13) || (e.keyCode && e.keyCode === 13)) {
e.preventDefault();
input.blur();
}
});
}
var stopEvent = function (e) {
if (e.type == 'touchmove')
e.preventDefault();
e.stopPropagation && e.stopPropagation();
}
input.addEventListener('mousemove', stopEvent, { passive: false });
input.addEventListener('mousedown', stopEvent, { passive: false });
input.addEventListener('touchmove', stopEvent, { passive: false });
},
};
autoAddDeps(WebGLTextInput, '$canvasEle');
autoAddDeps(WebGLTextInput, '$containerEle');
autoAddDeps(WebGLTextInput, '$inputEle');
autoAddDeps(WebGLTextInput, '$textareaEle');
autoAddDeps(WebGLTextInput, "$callbacks");
autoAddDeps(WebGLTextInput, '$InitInput');
mergeInto(LibraryManager.library, WebGLTextInput);

View File

@@ -1,36 +0,0 @@
fileFormatVersion: 2
guid: 3613e6a08c3e07c47937410768813692
timeCreated: 1565948029
licenseType: Pro
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
Facebook: WebGL
second:
enabled: 1
settings: {}
- first:
WebGL: WebGL
second:
enabled: 1
settings: {}
userData:
assetBundleName:
assetBundleVariant: