提交修改

This commit is contained in:
Bob.Song
2026-03-06 09:44:00 +08:00
parent e125bb869e
commit db7bc90fe2
3631 changed files with 9050 additions and 395938 deletions

View File

@@ -1,47 +0,0 @@
using System.Collections;
using UnityEngine;
using FairyGUI;
public class ModalWaitingMain : MonoBehaviour
{
GComponent _mainView;
Window4 _testWin;
void Awake()
{
UIPackage.AddPackage("UI/ModalWaiting");
UIConfig.globalModalWaiting = "ui://ModalWaiting/GlobalModalWaiting";
UIConfig.windowModalWaiting = "ui://ModalWaiting/WindowModalWaiting";
}
void Start()
{
Application.targetFrameRate = 60;
Stage.inst.onKeyDown.Add(OnKeyDown);
_mainView = this.GetComponent<UIPanel>().ui;
_testWin = new Window4();
_mainView.GetChild("n0").onClick.Add(() => { _testWin.Show(); });
StartCoroutine(WaitSomeTime());
}
IEnumerator WaitSomeTime()
{
GRoot.inst.ShowModalWait();
yield return new WaitForSeconds(3);
GRoot.inst.CloseModalWait();
}
void OnKeyDown(EventContext context)
{
if (context.inputEvent.keyCode == KeyCode.Escape)
{
Application.Quit();
}
}
}