修改调整
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73
Assets/Plugins/FairyGUI/Examples/TurnCard/Card.cs
Normal file
73
Assets/Plugins/FairyGUI/Examples/TurnCard/Card.cs
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using FairyGUI;
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public class Card : GButton
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{
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GObject _back;
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GObject _front;
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public override void ConstructFromXML(FairyGUI.Utils.XML xml)
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{
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base.ConstructFromXML(xml);
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_back = GetChild("n0");
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_front = GetChild("icon");
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_front.visible = false;
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}
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public bool opened
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{
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get
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{
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return _front.visible;
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}
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set
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{
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GTween.Kill(this);
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_front.visible = value;
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_back.visible = !value;
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}
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}
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public void SetPerspective()
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{
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_front.displayObject.perspective = true;
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_back.displayObject.perspective = true;
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}
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public void Turn()
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{
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if (GTween.IsTweening(this))
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return;
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bool toOpen = !_front.visible;
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GTween.To(0, 180, 0.8f).SetTarget(this).SetEase(EaseType.QuadOut).OnUpdate(TurnInTween).SetUserData(toOpen);
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}
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void TurnInTween(GTweener tweener)
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{
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bool toOpen = (bool)tweener.userData;
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float v = tweener.value.x;
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if (toOpen)
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{
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_back.rotationY = v;
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_front.rotationY = -180 + v;
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if (v > 90)
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{
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_front.visible = true;
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_back.visible = false;
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}
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}
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else
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{
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_back.rotationY = -180 + v;
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_front.rotationY = v;
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if (v > 90)
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{
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_front.visible = false;
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_back.visible = true;
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}
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}
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}
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}
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