修改调整
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16
Assets/Plugins/FairyGUI/Examples/Particles/CoolComponent.cs
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16
Assets/Plugins/FairyGUI/Examples/Particles/CoolComponent.cs
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using UnityEngine;
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using FairyGUI;
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public class CoolComponent : GComponent
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{
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public override void ConstructFromXML(FairyGUI.Utils.XML cxml)
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{
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base.ConstructFromXML(cxml);
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GGraph graph = this.GetChild("effect").asGraph;
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Object prefab = Resources.Load("Flame");
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GameObject go = (GameObject)Object.Instantiate(prefab);
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graph.SetNativeObject(new GoWrapper(go));
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: b5abdea97f302e7438821d427b458651
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timeCreated: 1446781797
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licenseType: Pro
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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37
Assets/Plugins/FairyGUI/Examples/Particles/ParticlesMain.cs
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37
Assets/Plugins/FairyGUI/Examples/Particles/ParticlesMain.cs
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using UnityEngine;
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using FairyGUI;
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public class ParticlesMain : MonoBehaviour
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{
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GComponent _mainView;
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void Awake()
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{
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UIPackage.AddPackage("UI/Particles");
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UIObjectFactory.SetPackageItemExtension("ui://Particles/CoolComponent", typeof(CoolComponent));
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}
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void Start()
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{
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Application.targetFrameRate = 60;
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Stage.inst.onKeyDown.Add(OnKeyDown);
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_mainView = this.GetComponent<UIPanel>().ui;
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Object prefab = Resources.Load("Flame");
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GameObject go = (GameObject)Object.Instantiate(prefab);
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_mainView.GetChild("holder").asGraph.SetNativeObject(new GoWrapper(go));
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_mainView.GetChild("c0").draggable = true;
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_mainView.GetChild("c1").draggable = true;
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}
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void OnKeyDown(EventContext context)
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{
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if (context.inputEvent.keyCode == KeyCode.Escape)
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{
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Application.Quit();
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}
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}
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}
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 1be113d23714dfb49819b314ffb3ffdc
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timeCreated: 1446731503
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licenseType: Pro
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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