/**本脚本为自动生成，每次生成会覆盖！请勿手动修改，生成插件文档及项目地址：https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/


using FairyGUI;
using FairyGUI.Utils;
using NBC;

namespace NBF
{
    public partial class SettingItem
    {
        public const string URL = "ui://hxr7rc7pmnqh2w";

        public Controller style;
        public GImage back;
        public GTextField TextName;
        public GTextField TextInfo;
        public GSlider Slider;
        public GTextField TextSliderValue;
        public SelectPages Pages;
        public GButton BtnPrev;
        public GButton BtnNext;
        public BtnInputName BtnControl1;
        public GComboBox ComboBox;

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            style = GetController("style");
            back = (GImage)GetChild("back");
            TextName = (GTextField)GetChild("TextName");
            TextInfo = (GTextField)GetChild("TextInfo");
            Slider = (GSlider)GetChild("Slider");
            TextSliderValue = (GTextField)GetChild("TextSliderValue");
            Pages = (SelectPages)GetChild("Pages");
            BtnPrev = (GButton)GetChild("BtnPrev");
            BtnNext = (GButton)GetChild("BtnNext");
            BtnControl1 = (BtnInputName)GetChild("BtnControl1");
            ComboBox = (GComboBox)GetChild("ComboBox");
            OnInited();
            UILanguage.TrySetComponentLanguage(this);
        }
    }
}