using UnityEngine;

namespace NBF
{
    public class FishGroupAsset : MonoBehaviour
    {
        // "previewRotationEnabled": 0,
        // "previewRotation": {
        //     "x": 0.0,
        //     "y": 0.0,
        //     "z": 0.0
        // },
        // "previewFitVertical": 1,
        // "smallFishName": "ostrea_ed_o",
        // "mediumFishName": "ostrea_ed_o",
        // "largeFishName": "ostrea_ed_o"
    }
}