/**本脚本为自动生成，每次生成会覆盖！请勿手动修改，生成插件文档及项目地址：https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/


using FairyGUI;
using FairyGUI.Utils;
using NBC;

namespace NBF
{
    public partial class WeatherInfo
    {
        public const string URL = "ui://682kb9n0tmu81h";

        public GTextField TextTime;
        public GTextField TextTemperature;
        public GLoader IconWeather;
        public GLoader IconWind;
        public GTextField TextWindDir;
        public GTextField TextWind;

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            TextTime = (GTextField)GetChild("TextTime");
            TextTemperature = (GTextField)GetChild("TextTemperature");
            IconWeather = (GLoader)GetChild("IconWeather");
            IconWind = (GLoader)GetChild("IconWind");
            TextWindDir = (GTextField)GetChild("TextWindDir");
            TextWind = (GTextField)GetChild("TextWind");
            OnInited();
            UILanguage.TrySetComponentLanguage(this);
        }
    }
}