using System;
// using KWS;
using UnityEngine;

public class WaterTest : MonoBehaviour
{
    // public WaterSystem waterSystem;

    private void Start()
    {
        // WaterSystem.QualitySettings.RefractionMode = 
        // WaterSystem.QualitySettings.UsePlanarReflection = true;
        // WaterSystem.QualitySettings.PlanarReflectionResolutionQuality =
        //     WaterQualityLevelSettings.PlanarReflectionResolutionQualityEnum.Low;
    }
}