using System.Runtime.Serialization;
using LightProto;
using MongoDB.Bson.Serialization.Attributes;
using Newtonsoft.Json;

namespace Fantasy
{
    public partial class ChatInfoTree
    {
        [BsonIgnore]
        [JsonIgnore]
        [ProtoIgnore]
        [IgnoreDataMember]
        public Scene Scene { get; set; }
    }
}