Files
Fishing2/Assets/Scripts/Fishing/Player/FixedLine.cs
2025-05-30 20:38:41 +08:00

27 lines
492 B
C#

using System;
using UnityEngine;
namespace NBF
{
public class FixedLine : MonoBehaviour
{
public Transform target;
private Rigidbody _rigidbody;
private void Awake()
{
_rigidbody = GetComponent<Rigidbody>();
}
private void LateUpdate()
{
}
private void FixedUpdate()
{
if (!target) return;
_rigidbody.MovePosition(target.position);
}
}
}