Files
Fishing2/Assets/Scripts/Common/Services/Settings/Options/Graphics/MsaaSampleSetting.cs
2025-05-30 17:49:12 +08:00

43 lines
1.1 KiB
C#

using UnityEngine;
using UnityEngine.Rendering.Universal;
namespace NBF.Setting
{
public enum MsaaSampleEnum
{
Off = 1,
x2 = 2,
x4 = 4,
x8 = 8
}
[Sort(6)]
public class MsaaSampleSetting : MultiOption<MsaaSampleEnum>
{
public override string Name => "MsaaSample";
public override string Group => SettingsDef.Group.Graphic;
protected override MsaaSampleEnum DefaultValue => MsaaSampleEnum.Off;
protected override void OnInitialize()
{
}
protected override void OnApply()
{
// 获取当前URP Asset
UniversalRenderPipelineAsset URPAsset =
QualitySettings.GetRenderPipelineAssetAt(QualitySettings.GetQualityLevel()) as
UniversalRenderPipelineAsset;
if (URPAsset)
{
//抗锯齿等级
URPAsset.msaaSampleCount = (int)GetSelectedOption();
URPAsset.supportsHDR = true;
}
}
protected override void OnReset()
{
SelectOption(DefaultValue);
}
}
}