Files
Fishing2/Assets/Obi/Scripts/RopeAndRod/DataStructures/Path/DataChannels/ObiNormalDataChannel.cs
2025-11-10 00:08:26 +08:00

13 lines
269 B
C#

using UnityEngine;
using System;
using System.Collections;
namespace Obi
{
[Serializable]
public class ObiNormalDataChannel : ObiPathDataChannelIdentity<Vector3>
{
public ObiNormalDataChannel() : base(new ObiCatmullRomInterpolator3D()) { }
}
}