Files
Fishing2/Assets/Obi/Editor/Common/Collisions/ObiForceZoneEditor.cs
2026-01-22 22:08:21 +08:00

31 lines
588 B
C#

using UnityEditor;
using UnityEngine;
namespace Obi
{
/**
* Custom inspector for ObiForceZone component.
*/
[CustomEditor(typeof(ObiForceZone)), CanEditMultipleObjects]
public class ObiForceZoneEditor : Editor
{
public override void OnInspectorGUI()
{
serializedObject.UpdateIfRequiredOrScript();
DrawPropertiesExcluding(serializedObject, "m_Script");
// Apply changes to the serializedProperty
if (GUI.changed)
serializedObject.ApplyModifiedProperties();
}
}
}