Files
Fishing2/Assets/Obi/Scripts/Common/DataStructures/EmittedParticleData.cs
2026-01-22 22:08:21 +08:00

16 lines
350 B
C#

using UnityEngine;
namespace Obi
{
public struct EmittedParticleData
{
public Vector4 fluidMaterial;
public Vector4 fluidMaterial2;
public Vector4 fluidInterface;
public Vector4 userData;
public int phase;
public float invMass;
public float radius;
public float volume;
}
}