16 lines
350 B
C#
16 lines
350 B
C#
using UnityEngine;
|
|
|
|
namespace Obi
|
|
{
|
|
public struct EmittedParticleData
|
|
{
|
|
public Vector4 fluidMaterial;
|
|
public Vector4 fluidMaterial2;
|
|
public Vector4 fluidInterface;
|
|
public Vector4 userData;
|
|
public int phase;
|
|
public float invMass;
|
|
public float radius;
|
|
public float volume;
|
|
}
|
|
} |