Files
Fishing2/Assets/Scripts/Fishing/LureController.cs
2026-01-22 22:08:21 +08:00

33 lines
732 B
C#

using UnityEngine;
namespace NBF
{
public class LureController : MonoBehaviour
{
[SerializeField] private Rigidbody rBody;
[SerializeField] private ConfigurableJoint joint;
public Rigidbody RBody => rBody;
public ConfigurableJoint Joint => joint;
public void SetJoint(Rigidbody rb)
{
joint.connectedBody = rb;
}
public void EnableCollision(bool enable)
{
if (rBody == null)
{
rBody = GetComponent<Rigidbody>();
}
rBody.detectCollisions = enable;
}
public void SetKinematic(bool value)
{
rBody.isKinematic = value;
}
}
}