Files
Fishing2/Assets/Obi/Samples/Common/SampleResources/Scripts/WorldSpaceGravity.cs
2025-11-10 00:08:26 +08:00

25 lines
524 B
C#

using UnityEngine;
using Obi;
namespace Obi.Samples
{
[RequireComponent(typeof(ObiSolver))]
public class WorldSpaceGravity : MonoBehaviour
{
ObiSolver solver;
public Vector3 worldGravity = new Vector3(0, -9.81f, 0);
void Awake()
{
solver = GetComponent<ObiSolver>();
}
void Update()
{
solver.parameters.gravity = transform.InverseTransformDirection(worldGravity);
solver.PushSolverParameters();
}
}
}