20 lines
491 B
C#
20 lines
491 B
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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namespace CC
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{
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public class SetCursor : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
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{
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public Texture2D cursorTexture;
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public void OnPointerEnter(PointerEventData eventData)
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{
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Cursor_Manager.instance.setCursor(cursorTexture);
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}
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public void OnPointerExit(PointerEventData eventData)
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{
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Cursor_Manager.instance.setDefaultCursor();
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}
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}
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} |