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Fishing2/Assets/Procedural Worlds/GeNa/Resources/Compute/Includes/InpirationAndThanks.txt
2026-02-28 12:43:44 +08:00

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The inspiration for the AABB & SDF collision techniques used in GeNa were inspired by and adapted from the works of Ming-Lun "Allen" Chou.
https://github.com/TheAllenChou/unity-ray-marching
and this was in turn inspired by Erin Catto from Box 2D:
https://github.com/erincatto/box2d