Files
Fishing2/Assets/Procedural Worlds/Frameworks/PWAddressables1/DemoClient/World Selection Configuration.asset
2026-02-28 12:43:44 +08:00

28 lines
1.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b6e07c7d5fb501d4dab5455301a01bc4, type: 3}
m_Name: World Selection Configuration
m_EditorClassIdentifier:
m_worldConnectionCredentials:
- m_displayname: Test World A
m_description: Just a first world for testing purposes
m_previewImageTexture: {fileID: 2800000, guid: dd574f8ee14f1ca4ab4014d140cc5179,
type: 3}
m_catalogueURL: http://example.com/SomeDirectory/catalog_2021.06.02.00.16.17.json
m_startSceneAddress: Assets/Gaia User Data/Sessions/GS-20210510 - 173407/WorldA.unity
- m_displayname: Test World B
m_description: Another test world for your convenience.
m_previewImageTexture: {fileID: 2800000, guid: 2b25c878804dd8749868640832884635,
type: 3}
m_catalogueURL: http://example.com/AnotherDirectory/catalog_2021.06.02.00.16.17.json
m_startSceneAddress: Assets/Gaia User Data/Sessions/GS-20210510 - 173918/WorldB.unity