36 lines
962 B
C#
36 lines
962 B
C#
// Crest Water System
|
|
// Copyright © 2024 Wave Harmonic. All rights reserved.
|
|
|
|
using UnityEngine;
|
|
|
|
namespace WaveHarmonic.Crest.Watercraft
|
|
{
|
|
/// <summary>
|
|
/// Constantly moves/turns.
|
|
/// </summary>
|
|
[AddComponentMenu(Constants.k_MenuPrefixPhysics + "Watercraft Control (Constant)")]
|
|
public sealed partial class FixedControl : Control
|
|
{
|
|
[SerializeField, HideInInspector]
|
|
#pragma warning disable 414
|
|
int _Version = 0;
|
|
#pragma warning restore 414
|
|
|
|
[@GenerateAPI]
|
|
[Tooltip("Constantly move."), SerializeField]
|
|
float _Move = 0;
|
|
|
|
[@GenerateAPI]
|
|
[Tooltip("Constantly turn."), SerializeField]
|
|
float _Turn = 0;
|
|
|
|
#pragma warning disable UNT0001
|
|
// Here to force the checkbox to show.
|
|
void Start() { }
|
|
#pragma warning restore UNT0001
|
|
|
|
/// <inheritdoc/>
|
|
public override Vector3 Input => isActiveAndEnabled ? new(_Turn, 0f, _Move) : Vector3.zero;
|
|
}
|
|
}
|