36 lines
609 B
C#
36 lines
609 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Cursors : MonoBehaviour
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{
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public Texture2D handCursor, grabCursor, clickCursor;
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public void ActivateHandCursor()
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{
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Cursor.SetCursor(handCursor, Vector2.zero, CursorMode.Auto);
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}
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public void ActivateGrabCursor()
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{
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Cursor.SetCursor(grabCursor, Vector2.zero, CursorMode.Auto);
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}
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public void ActivateClickCursor()
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{
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Cursor.SetCursor(clickCursor, Vector2.zero, CursorMode.Auto);
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}
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public void DeactivateCursors()
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{
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Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto);
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}
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}
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