Files
Fishing2/Assets/Scripts/Fishing/Player/Gear/FWeight.cs
2025-05-10 12:49:47 +08:00

18 lines
262 B
C#

using NBF;
using UnityEngine;
public class FWeight : FPlayerGear
{
public GameObject[] weightObjects;
[HideInInspector]
public float weight;
protected override void OnStart()
{
}
protected override void OnUpdate()
{
}
}