Files
Fishing2/Assets/Scripts/Configs/Mem/GameLines.cs
2025-05-10 12:49:47 +08:00

28 lines
493 B
C#

using System;
using UnityEngine;
namespace NBF
{
[TableName("gameLines")]
public partial class GameLines : ConfigGearBase
{
protected override string ModelRoot => "GameItemsPrefabs/";
public enum Type
{
Mono = 0,
Braid = 1,
Fluro = 2
}
public Type type;
public int length = 125;
public float strength = 1f;
public float size = 0.12f;
public int Level = 1;
}
}