Files
Fishing2/Assets/Levels/Map/Mesh/win_01.asset
2025-05-10 12:49:47 +08:00

168 lines
3.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &4300000
Mesh:
serializedVersion: 11
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: win_01
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 4
localAABB:
m_Center: {x: -2.4133954, y: 2.1402006, z: 4.767472}
m_Extent: {x: 0.36017954, y: 0.65665936, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes: []
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data: []
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 0
m_IndexBuffer: 000001000200000002000300
m_VertexData:
serializedVersion: 3
m_VertexCount: 4
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 12
format: 0
dimension: 3
- stream: 0
offset: 24
format: 0
dimension: 4
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 40
format: 0
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 192
_typelessdata: e46703c0c6e6bd3f218f984069addd34000000000000803f0000803fef367d3869adddb40000803f66be7f3f0534833ae46703c0c1ff3240218f984069addd34000000000000803f0000803f0000000069adddb40000803f66be7f3f66be7f3f418231c0c1ff3240218f984069addd34000000000000803f0000803f59a8ed3769adddb40000803f0534833a66be7f3f418231c0aee4bd3f218f984069addd34000000000000803f0000803fb204ba3869adddb40000803f0534833a0534833a
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -2.4133954, y: 2.1402006, z: 4.767472}
m_Extent: {x: 0.36017954, y: 0.65665936, z: 0}
m_MeshUsageFlags: 0
m_CookingOptions: 30
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 0.9498605
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: -1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path: