32 lines
863 B
C#
32 lines
863 B
C#
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
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using FairyGUI;
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using UnityEngine;
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using NBC;
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using NBC.Entitas;
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using NBF.Fishing2;
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using UIPanel = NBC.UIPanel;
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namespace NBF
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{
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public partial class LoginPanel : UIPanel
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{
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protected override void OnInit()
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{
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this.AutoAddClick(OnClick);
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}
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private void OnClick(GComponent btn)
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{
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if (btn == BtnLogin)
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{
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var unitGameObject = new GameObject("Unit");
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var unit = Entity.Create<Unit>(App.Main, true, true);
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var unitUnity = unit.AddComponent<UnitUnityComponent>();
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unitUnity.SetGameObject(unitGameObject);
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// App.Main.add
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// LoginHelper.Login(InputAccount.text).Coroutine();
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}
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}
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}
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} |