73 lines
1.8 KiB
C#
73 lines
1.8 KiB
C#
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
|
|
|
|
using System.Collections.Generic;
|
|
using FairyGUI;
|
|
using NBC;
|
|
using NUnit.Framework;
|
|
using UnityEngine;
|
|
using UIPanel = NBC.UIPanel;
|
|
|
|
namespace NBF
|
|
{
|
|
public partial class FishingShopPanel : UIPanel
|
|
{
|
|
protected override void OnInit()
|
|
{
|
|
base.OnInit();
|
|
GoodsConfigHelper.Init();
|
|
}
|
|
|
|
protected override void OnShow()
|
|
{
|
|
ItemList.List.OnClickItem += OnClickItem;
|
|
InputManager.OnUICanceled += OnUICanceled;
|
|
UseBottomMenu();
|
|
|
|
List<TabItemData> tabItemList = GoodsConfigHelper.TabItemList;
|
|
|
|
ItemList.SetPanel(this);
|
|
ItemList.SetData(tabItemList, true, true);
|
|
}
|
|
|
|
private void OnUICanceled(string action)
|
|
{
|
|
if (!IsTop) return;
|
|
if (action == InputDef.UI.SubPrev)
|
|
{
|
|
}
|
|
else if (action == InputDef.UI.SubNext)
|
|
{
|
|
}
|
|
else if (action == InputDef.UI.Up)
|
|
{
|
|
}
|
|
else if (action == InputDef.UI.Down)
|
|
{
|
|
}
|
|
}
|
|
|
|
private void OnClickItem(object item)
|
|
{
|
|
if (item is not ShopGearItem gearItem) return;
|
|
// ItemDetailsPanel.s
|
|
// ItemDetailsPanel.Show(bagItem.ItemInfo);
|
|
ShopDetailsPanel.Show(gearItem.Config);
|
|
}
|
|
|
|
private void UseBottomMenu()
|
|
{
|
|
BottomMenu.Use(this);
|
|
}
|
|
|
|
protected override void OnHide()
|
|
{
|
|
InputManager.OnUICanceled -= OnUICanceled;
|
|
ItemList.List.OnClickItem -= OnClickItem;
|
|
}
|
|
|
|
protected override void OnDestroy()
|
|
{
|
|
base.OnDestroy();
|
|
}
|
|
}
|
|
} |