Files
Fishing2/Assets/Scripts/NBC/Editor/Runtime/Settings/FantasySettings.cs
2025-07-03 14:16:18 +08:00

13 lines
275 B
C#

using UnityEditor;
namespace NBC
{
public class FantasySettings
{
[MenuItem("Fantasy/Fantasy Settings")]
public static void OpenFantasySettings()
{
SettingsService.OpenProjectSettings("Project/Fantasy Settings");
}
}
}