Files
Fishing2/Assets/Scripts/Fishing/Item/PlayerItem.cs
2026-04-29 16:39:15 +08:00

26 lines
559 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace NBF
{
public abstract class PlayerItem : MonoBehaviour
{
/// <summary>
/// 配置id
/// </summary>
public int ConfigID;
public List<int> BindItems = new List<int>();
public Player Owner;
public virtual void Init(Player player, int configId, List<int> bindItems)
{
Owner = player;
ConfigID = configId;
BindItems.Clear();
BindItems.AddRange(bindItems);
}
}
}