27 lines
698 B
C#
27 lines
698 B
C#
using UnityEngine;
|
|
|
|
public class TerrainTreeToggle : MonoBehaviour
|
|
{
|
|
private void OnEnable()
|
|
{
|
|
var terrains = FindObjectsByType<Terrain>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
|
foreach (Terrain terrain in terrains)
|
|
{
|
|
terrain.drawTreesAndFoliage = false;
|
|
}
|
|
|
|
RenderSettings.fogDensity = (float)0.0001;
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
var terrains = FindObjectsByType<Terrain>(FindObjectsInactive.Include, FindObjectsSortMode.None);
|
|
foreach (Terrain terrain in terrains)
|
|
{
|
|
terrain.drawTreesAndFoliage = true;
|
|
}
|
|
|
|
RenderSettings.fogDensity = (float)0.0005;
|
|
}
|
|
}
|