Files
Fishing2/Assets/Scripts/Fishing/New/View/Player/Mono/PlayerArm.cs
Bob.Song cf2e374998 修改
2026-03-10 16:03:38 +08:00

29 lines
570 B
C#

using System;
using RootMotion.FinalIK;
using UnityEngine;
namespace NBF
{
public class PlayerArm : PlayerMonoBehaviour
{
public bool FixLowerArm;
public bool IsLeft;
public LimbIK IK;
public Transform LowerArm;
public Transform RodContainer;
public FingerRig FingerRig;
[HideInInspector] public float interactionTargetWeight;
private const int MaxFixEyeAngle = 15;
protected override void OnAwake()
{
}
private void LateUpdate()
{
}
}
}