Files
Fishing2/Assets/Obi/Samples/Common/SampleResources/Scripts/Blinker.cs
2026-01-22 22:08:21 +08:00

30 lines
571 B
C#

using UnityEngine;
namespace Obi.Samples
{
public class Blinker : MonoBehaviour
{
public Color highlightColor;
private Renderer rend;
private Color original;
void Awake()
{
rend = GetComponent<Renderer>();
original = rend.material.color;
}
public void Blink()
{
rend.material.color = highlightColor;
}
void LateUpdate()
{
rend.material.color += (original - rend.material.color) * Time.deltaTime * 5;
}
}
}