173 lines
4.8 KiB
C#
173 lines
4.8 KiB
C#
// 本脚本只在不存在时会生成一次。已存在不会再次生成覆盖
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using System.Collections.Generic;
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using FairyGUI;
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using UnityEngine;
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using NBC;
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using UIPanel = NBC.UIPanel;
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namespace NBF
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{
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public partial class Notices : UIPanel
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{
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public enum NoticeType
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{
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Info = 0,
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Success,
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Error,
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Warning,
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}
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class NoticeData
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{
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public NoticeType Type;
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public string Text;
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}
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private static bool _isOpen;
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private static readonly Queue<NoticeData> _msgArr = new();
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private GObjectPool _noticePool;
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private string _itemUrl;
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private float _startY;
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private float _startX;
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private const int LimitCount = 6; //显示条数上限
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private const int Gap = 8;
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private const int ItemWidth = 330;
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private const int ItemHeight = 76;
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public static void Info(string msg, NoticeType noticeType = NoticeType.Info)
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{
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if (string.IsNullOrEmpty(msg)) return;
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Log.Info($"显示一个notice={msg}");
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if (!_isOpen)
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{
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Notices.Show();
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}
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_msgArr.Enqueue(new NoticeData { Type = noticeType, Text = msg });
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}
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public static void Success(string msg)
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{
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Info(msg, NoticeType.Success);
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}
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public static void Warning(string msg)
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{
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Info(msg, NoticeType.Warning);
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}
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public static void Error(string msg)
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{
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Info(msg, NoticeType.Error);
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}
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protected override void OnInit()
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{
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ContentPane.sortingOrder = UIDef.UIOrder.Notices;
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_startY = GRoot.inst.height - ItemHeight - Gap - 110;
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_startX = GRoot.inst.width - ItemWidth - Gap;
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_itemUrl = UIPackage.GetItemURL(UIDef.Pack.Common, "NoticeItem");
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_noticePool = new GObjectPool(ContentPane.container.cachedTransform);
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}
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protected override void OnShow()
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{
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_isOpen = true;
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}
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protected override void OnUpdate()
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{
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if (_msgArr.Count > 0)
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{
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var msg = _msgArr.Dequeue();
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ShowOnceNotice(msg);
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//旧的向上移动
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var count = ContentPane.numChildren - 1;
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for (int i = 0; i < count; i++)
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{
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GObject obj = ContentPane.GetChildAt(i);
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if (obj != null)
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{
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SetObjRise(obj);
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}
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}
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RemoveLimitMsg();
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}
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}
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//region notice
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private void ShowOnceNotice(NoticeData notice)
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{
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var item = GetFromPool(_itemUrl) as NoticeItem;
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if (item == null) return;
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item.SetData(notice.Text, notice.Type);
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item.x = _startX;
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item.y = _startY;
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item.alpha = 1;
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// item.TweenFade(0, 0.5f).SetDelay(2);
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// item.TweenMoveY(0, 3).SetEase(EaseType.QuintInOut).OnComplete(() => { ReturnToPool(item); });
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//显示在固定区域 两秒后消失
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item.TweenFade(0, 0.5f).SetDelay(3).OnComplete(() => { ReturnToPool(item); });
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}
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private void SetObjRise(GObject item)
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{
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item.TweenMoveY(item.y - item.height - 10, 0.2f).SetEase(EaseType.QuintInOut);
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}
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private void RemoveLimitMsg()
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{
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var count = ContentPane.numChildren;
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if (count > LimitCount)
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{
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for (int i = 0; i < count - LimitCount; i++)
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{
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GObject obj = ContentPane.GetChildAt(i);
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if (obj != null)
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{
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if (GTween.IsTweening(obj))
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{
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GTween.Kill(obj, true);
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}
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else
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{
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ReturnToPool(obj);
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}
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}
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}
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}
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}
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private GObject GetFromPool(string url)
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{
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var ret = _noticePool.GetObject(url);
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if (ret == null) return null;
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ret.visible = true;
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ContentPane.AddChild(ret);
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GTween.GetTween(ret, TweenPropType.Y)?.Kill();
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return ret;
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}
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private void ReturnToPool(GObject obj)
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{
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ContentPane.RemoveChild(obj);
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_noticePool.ReturnObject(obj);
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}
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protected override void OnHide()
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{
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_isOpen = false;
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}
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protected override void OnDestroy()
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{
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_noticePool.Clear();
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}
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}
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} |