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Fishing2/Assets/Scripts/UI/Home/Com/HomeButtonGroups.Designer.cs

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/**本脚本为自动生成每次生成会覆盖请勿手动修改生成插件文档及项目地址https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
using FairyGUI;
using FairyGUI.Utils;
using NBC;
namespace NBF
{
public partial class HomeButtonGroups
{
public const string URL = "ui://hxr7rc7plvqln";
public GButton BtnGo;
public GButton BtnMake;
public GButton BtnExit;
public GButton BtnSettings;
public GButton BtnFishBag;
public GButton BtnBag;
public GButton BtnMap;
public GButton BtnPass;
public GButton BtnMission;
public GButton BtnTournament;
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
BtnGo = (GButton)GetChild("BtnGo");
BtnMake = (GButton)GetChild("BtnMake");
BtnExit = (GButton)GetChild("BtnExit");
BtnSettings = (GButton)GetChild("BtnSettings");
BtnFishBag = (GButton)GetChild("BtnFishBag");
BtnBag = (GButton)GetChild("BtnBag");
BtnMap = (GButton)GetChild("BtnMap");
BtnPass = (GButton)GetChild("BtnPass");
BtnMission = (GButton)GetChild("BtnMission");
BtnTournament = (GButton)GetChild("BtnTournament");
OnInited();
UILanguage.TrySetComponentLanguage(this);
}
}
}