Files
Fishing2/Assets/Scripts/Configs/Mem/GameRods.cs
2025-05-10 12:49:47 +08:00

41 lines
672 B
C#

using System;
using UnityEngine;
namespace NBF
{
[TableName("gameRods")]
public partial class GameRods : ConfigGearBase
{
public enum Type
{
Universal = 0,
Tele = 1,
SpinningFloat = 2,
Spinning = 3,
}
public enum Action
{
Slow = 0,
Medium = 1,
Fast = 2
}
public Type type;
public string length;
public string weight;
public float strength = 2f;
public int maxRange = 15;
/// <summary>
/// 使用的圈id
/// </summary>
public int ring;
}
}