17 lines
471 B
C#
17 lines
471 B
C#
using UnityEngine.InputSystem;
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namespace NBF.Setting
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{
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public class InputAddBobSetting : KeyBoardOption
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{
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public override string Name => "InputAddBob";
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public override string Group => SettingsDef.Group.Keyboard;
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public override string Tab => SettingsDef.Tab.Keyboard;
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public override InputAction InputAction => Game.Input.PlayerInputControl.Player.AddBob;
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protected override void OnApply()
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{
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}
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}
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} |