Files
Fishing2/Assets/Scripts/Fishing~/New/View/Player/Handle/OnPlayerStateChangeEvent.cs
2026-04-29 12:42:00 +08:00

13 lines
343 B
C#

using Fantasy.Event;
namespace NBF.Handle
{
public class OnPlayerStateChangeEvent : EventSystem<PlayerItemChangeEvent>
{
protected override void Handler(PlayerItemChangeEvent self)
{
var view = self.Player.GetOrAddComponent<PlayerView>();
view.ChangeItem(self).Coroutine();
}
}
}