Files
Fishing2/Assets/Scripts/NBC/Asset/Editor/Menus.cs

26 lines
658 B
C#

using UnityEditor;
using UnityEngine;
namespace NBC.Asset.Editor
{
public static class Menus
{
[MenuItem(Language.MenuDownloadPath)]
public static void ViewDownload()
{
EditorUtility.OpenWithDefaultApp(Const.SavePath);
}
[MenuItem(Language.MenuBuildPath)]
public static void ViewBuild()
{
EditorUtility.OpenWithDefaultApp(BuildSettings.PlatformPath);
}
[MenuItem(Language.MenuCachePath)]
public static void ViewCache()
{
EditorUtility.OpenWithDefaultApp(Application.persistentDataPath);
}
}
}