Files
Fishing2/Assets/Scripts/Fishing2~/Map/Handler/Map2C_RoleEnterMapNotifyHandler.cs

32 lines
896 B
C#

using Fantasy;
using Fantasy.Async;
using Fantasy.Network;
using Fantasy.Network.Interface;
using NBC;
using Log = NBC.Log;
namespace NBF.Fishing2
{
public class Map2C_RoleEnterMapNotifyHandler : Message<Map2C_RoleEnterRoomNotify>
{
protected override async FTask Run(Session session, Map2C_RoleEnterRoomNotify message)
{
Log.Info($"收到进入房间推送 id={message.Info.Id} ");
var map = App.Main.GetComponent<Map>();
if (map == null || !map.IsRoomMap)
{
Log.Info("房间不是好友房间,不处理进入请求");
return;
}
var info = message.Info;
var unit = map.GetUnit(info.Id);
if (unit == null)
{
unit = map.CreateMapUnit(info);
}
await unit.CreateView();
}
}
}