Files
Fishing2/Assets/Scripts/Fishing/Tackle/FBait.cs
2025-12-27 19:30:17 +08:00

14 lines
319 B
C#

using UnityEngine;
namespace NBF
{
public class FBait : FGearBase
{
protected override void OnInit()
{
var baitConnector = Rod.Hook.hookAsset.baitConnector;
transform.position = baitConnector.position;
transform.SetParent(baitConnector);
}
}
}