Files
Fishing2/Assets/Scripts/UI/FishingTeam.cs
2025-08-31 23:47:37 +08:00

15 lines
298 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
namespace NBF
{
public partial class FishingTeam : GComponent
{
private void OnInited()
{
}
}
}